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Enchant is a free software project developed as part of the AbiWord word processor with the aim of unifying access to the various existing spell-checker software. Enchant wraps a common set of functionality present in a variety of existing products/libraries, and exposes a stable API/ABI for doing so.
In 2010, Macworld rated it 4.5 out of five, summing it up by saying "If you find OS X’s built-in spell-checker and thesaurus good enough, you have no need for Spell Catcher X. But if you spend the majority of your computer time typing words, Spell Catcher X is a great addition to your toolkit." [6]
These wild mages were one of Tome of Magic's most long-lasting additions to D&D, as their reappeared as a prestige class for 3.5e in Complete Arcane (2004)" [54] In 4th and 5th edition, wild magic appears as an option for sorcerer; as a spell source in 4th edition's Player's Handbook 2 (2009), and as a subclass option in 5th edition's Player's ...
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In software, a spell checker (or spelling checker or spell check) is a software feature that checks for misspellings in a text. Spell-checking features are often embedded in software or services, such as a word processor , email client , electronic dictionary , or search engine .
Joe Kushner reviewed Wizard's Spell Compendium III in 1998, in Shadis #48. [1] Kushner found the icons to denote the campaign setting of origin for a spell to be "handy reference tools which augment the speed in which a player or DM can quickly find spells from a particular world". [1]
Spelljammer: Adventures in Space is a boxed set for the 5th edition of the Dungeons & Dragons fantasy role-playing game.The boxed set includes three sourcebooks: the Astral Adventurer's Guide (a Spelljammer campaign setting guide), the Light of Xaryxis (an adventure module), and Boo's Astral Menagerie (a bestiary of Wildspace and Astral Sea creatures).
The original Players Handbook was reviewed by Don Turnbull in issue No. 10 of White Dwarf, who gave the book a rating of 10 out of 10.Turnbull noted, "I don't think I have ever seen a product sell so quickly as did the Handbook when it first appeared on the Games Workshop stand at Dragonmeet", a British role-playing game convention; after the convention, he studied the book and concluded that ...