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Korky the Cat; Blinky; Ways of the Historical Meerkats; Bananaman; Bully Beef and Chips; Corporal Clott; Desperate Dan in the USA; Fiddle O Diddle; Beryl the Peril; George Vs Dragon
This feature involved a number of four frame strips featuring pre-existing DC Thomson characters. George Martin 1986 Humour Ted-Time Tales 1987 Humour Mutt and Moggy Very similar to Puss 'n' Boots: John Geering: 1987 Humour Angie the Little Actress Steve Bright: 1988 Humour Granny spin-off strip from Cuddles and Dimples, featuring the pair's ...
Yuda is a fictional character appearing in American comic books published by DC Comics. The character first appeared in Krypton Chronicles #3 (November 1981), and was created by E. Nelson Bridwell and Curt Swan. Yuda is one of the chief deities of ancient Krypton, associated with love and marriage. She also represented the two moons of Krypton ...
The Dandy Annual is the name of a book that has been published every year since 1938, to tie in with the children's comic The Dandy. As of 2023 [update] there have been 86 editions. [ 1 ] The Dandy Annual still continues to be published, even though the weekly comic ended in 2013.
Keyhole Kate was a 1930s British comic strip series in The Dandy. The strip featured a nosy young girl who liked to look through people's keyholes. She appeared in The Dandy ' s first issue, drawn by Allan Morley [1] back in 1937. She continued in The Dandy until 1955 and appeared as the cover strip of issue 295. [2]
The Dandy was a Scottish children's comic magazine published by the Dundee based publisher DC Thomson. [3] The first issue was printed in December 1937, making it the world's third-longest running comic, after Il Giornalino (cover dated 1 October 1924) and Detective Comics (cover dated March 1937).
The Smasher (later shortened to just Smasher) was a British comic strip, published in the British comic The Dandy. The title character was a boy with a tendency to destroy things and who was reminiscent of Dennis The Menace from The Beano, though when he destroyed things it usually tended to be by accident rather than design. Initially Smasher ...
A code wheel is a type of copy protection used on older computer games, often those published in the late 1980s and early 1990s.It evolved from the original "manual protection" system in which the program would require the user to enter a specific word from the manual before the game would start up or continue beyond a certain point.