When.com Web Search

Search results

  1. Results From The WOW.Com Content Network
  2. Template:Payoff matrix/doc - Wikipedia

    en.wikipedia.org/wiki/Template:Payoff_matrix/doc

    Download as PDF; Printable version; ... This is a documentation subpage for Template:Payoff matrix. ... 2-strategy payoff matrices in game theory and other articles.

  3. Outcome (game theory) - Wikipedia

    en.wikipedia.org/wiki/Outcome_(game_theory)

    In a Prisoner's Dilemma game between two players, player one and player two can choose the utilities that are the best response to maximise their outcomes. "A best response to a coplayer’s strategy is a strategy that yields the highest payoff against that particular strategy". [9] A matrix is used to present the payoff of both players in the ...

  4. Template:Payoff matrix - Wikipedia

    en.wikipedia.org/wiki/Template:Payoff_matrix

    Download as PDF; Printable version ... 0 0, 0 Down 0, 0 0, 0 Payoff matrix: Template ... construction of 2-player, 2-strategy payoff matrices in game theory and other ...

  5. Normal-form game - Wikipedia

    en.wikipedia.org/wiki/Normal-form_game

    The normal-form representation of a game includes all perceptible and conceivable strategies, and their corresponding payoffs, for each player. In static games of complete, perfect information, a normal-form representation of a game is a specification of players' strategy spaces and payoff functions. A strategy space for a player is the set of ...

  6. Prisoner's dilemma - Wikipedia

    en.wikipedia.org/wiki/Prisoner's_dilemma

    The prisoner's dilemma is a game theory thought experiment involving two rational agents, each of whom can either cooperate for mutual benefit or betray their partner ("defect") for individual gain. The dilemma arises from the fact that while defecting is rational for each agent, cooperation yields a higher payoff for each.

  7. Game theory - Wikipedia

    en.wikipedia.org/wiki/Game_theory

    Separately, game theory has played a role in online algorithms; in particular, the k-server problem, which has in the past been referred to as games with moving costs and request-answer games. [125] Yao's principle is a game-theoretic technique for proving lower bounds on the computational complexity of randomized algorithms , especially online ...

  8. Coordination game - Wikipedia

    en.wikipedia.org/wiki/Coordination_game

    The best-known example of a 2-player anti-coordination game is the game of Chicken (also known as Hawk-Dove game). Using the payoff matrix in Figure 1, a game is an anti-coordination game if B > A and C > D for row-player 1 (with lowercase analogues b > d and c > a for column-player 2). {Down, Left} and {Up, Right} are the two pure Nash equilibria.

  9. Matching pennies - Wikipedia

    en.wikipedia.org/wiki/Matching_pennies

    The game can be written in a payoff matrix (pictured right - from Even's point of view). Each cell of the matrix shows the two players' payoffs, with Even's payoffs listed first. Matching pennies is used primarily to illustrate the concept of mixed strategies and a mixed strategy Nash equilibrium. [1]