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  2. Comparison of 3D computer graphics software - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_3D_computer...

    Normal Map Ambient Occlusion (AO) Map Light Map Tangent Space Normal Map Non-directional (Traditional) Directional Maya (Turtle renderer) "Generate LOD Meshes" Yes Yes Yes RNM (Radiosity Normal Map), and SH (Spherical harmonics) coefficients Enlighten No No ? Yes Yes Blender AssetGen addon Yes Yes Yes No

  3. UV mapping - Wikipedia

    en.wikipedia.org/wiki/UV_mapping

    When the scene is rendered, each triangle will map to the appropriate texture from the "decal sheet". A UV map can either be generated automatically by the software application, made manually by the artist, or some combination of both. Often a UV map will be generated, and then the artist will adjust and optimize it to minimize seams and overlaps.

  4. Rhinoceros 3D - Wikipedia

    en.wikipedia.org/wiki/Rhinoceros_3D

    Rhinoceros (typically abbreviated Rhino or Rhino3D) is a commercial 3D computer graphics and computer-aided design (CAD) application software that was developed by TLM, Inc, dba Robert McNeel & Associates, an American, privately held, and employee-owned company that was founded in 1978.

  5. Geometric modeling kernel - Wikipedia

    en.wikipedia.org/wiki/Geometric_modeling_kernel

    A geometric modeling kernel is a solid modeling software component used in computer-aided design (CAD) packages. [1] [2] Available modelling kernels include: ACIS is developed and licensed by Spatial Corporation of Dassault Systèmes.

  6. Grasshopper 3D - Wikipedia

    en.wikipedia.org/wiki/Grasshopper_3d

    Grasshopper is a visual programming language and environment that runs within the Rhinoceros 3D computer-aided design (CAD) application. The program was created by David Rutten, at Robert McNeel & Associates. [2]

  7. Electronic speckle pattern interferometry - Wikipedia

    en.wikipedia.org/wiki/Electronic_speckle_pattern...

    Electronic speckle pattern interferometry (ESPI), [1] also known as TV holography, is a technique that uses laser light, together with video detection, recording and processing, to visualise static and dynamic displacements of components with optically rough surfaces. The visualisation is in the form of fringes on the image, where each fringe ...

  8. Eye testing using speckle - Wikipedia

    en.wikipedia.org/wiki/Eye_testing_using_speckle

    When a surface is illuminated by a laser beam and is viewed by an observer, a speckle pattern is formed on the retina. [ 2 ] [ 3 ] If the observer has perfect vision, the image of the surface is also formed on the retina, and movement of the head will result in the speckle pattern and the surface moving together so that the speckle pattern ...

  9. Laser speckle contrast imaging - Wikipedia

    en.wikipedia.org/wiki/Laser_speckle_contrast_imaging

    The size of each speckle pattern should smaller than the photodetector's pixel size to avoid the decrease of contrast. The minimum speckle diameter for an LSCI system depends on the wavelength of light, imaging system magnification, and imaging system f-number: d min ≈ 1.2 ( 1 + M ) λ f / # {\displaystyle d_{\min }\thickapprox 1.2(1+M ...