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In the same book, Swan reviewed the revised game 2300 AD and pegged its rating at a solid 3 out of 4, saying, "Helpful sections on running and designing adventures ... and the improved organization makes 2300 AD a lot easier to learn than Traveller: 2300. [The designers] turned a fair game into a great one, an impressive accomplishment." [16]
GDW published Traveller 2300 in 1986, quickly retitled 2300 AD to prevent confusion with GDW's previous space opera role-playing game Traveller.The following year, GDW introduced the "Kafer War" plotline in Kafer Dawn, and then published a number of supplements including 1988's Kafer Sourcebook, a 104-page paperback book with a color map written by William H. Keith, Jr., with a cover by Steve ...
Download as PDF; Printable version; ... The Mahkahraik (Free Download) ... Traveller 2300. Traveller: 2300AD, by Colin Dunn (2012)
GDW created their popular space opera role-playing game Traveller in 1977. A decade later, wanting to create a game with a more hard science fiction feel, GDW published Traveller 2300, and in 1988 published a second edition retitled 2300 AD. [2]
The game system used revised versions of the Classic Traveller mechanics with ideas first developed in the Traveller's Digest (and later also adapted to Traveller: 2300). [ 2 ] [ 3 ] DGP's final publication, The MegaTraveller Journal #4 (1993), featured a huge campaign for MegaTraveller set in the Gateway sector, authored by William H. Keith ...
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Action Aboard: Adventures on the King Richard is a supplement presenting character descriptions and game statistics, with adventure ideas and outlines so that gamemasters can devise scenarios for player characters to be used aboard the 5000-ton King Richard luxury liner.
GDW published Traveller 2300 in 1986, quickly retitled 2300 AD to prevent confusion with GDW's previous space opera role-playing game Traveller.The following year, GDW introduced a major plotline for the game, the "Kafer War", as humanity encounters an aggressive space-travelling alien species.