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  2. Unordered associative containers (C++) - Wikipedia

    en.wikipedia.org/wiki/Unordered_associative...

    In the programming language C++, unordered associative containers are a group of class templates in the C++ Standard Library that implement hash table variants. Being templates, they can be used to store arbitrary elements, such as integers or custom classes.

  3. Associative containers (C++) - Wikipedia

    en.wikipedia.org/wiki/Associative_containers_(C++)

    The containers are defined in headers named after the names of the containers, e.g. set is defined in header <set>.All containers satisfy the requirements of the Container concept, which means they have begin(), end(), size(), max_size(), empty(), and swap() methods.

  4. Standard Template Library - Wikipedia

    en.wikipedia.org/wiki/Standard_Template_Library

    hash_map hash_multimap similar to a set, multiset, map, or multimap, respectively, but implemented using a hash table; keys are not ordered, but a hash function must exist for the key type. These types were left out of the C++ standard; similar containers were standardized in C++11, but with different names (unordered_set and unordered_map).

  5. Comparison of programming languages (associative array)

    en.wikipedia.org/wiki/Comparison_of_programming...

    Although std::map is typically implemented using a self-balancing binary search tree, C++11 defines a second map called std::unordered_map, which has the algorithmic characteristics of a hash table. This is a common vendor extension to the Standard Template Library (STL) as well, usually called hash_map , available from such implementations as ...

  6. Concurrent hash table - Wikipedia

    en.wikipedia.org/wiki/Concurrent_hash_table

    Threading Building Blocks provide concurrent unordered maps for C++ which allow concurrent insertion and traversal and are kept in a similar style to the C++11 std::unordered_map interface. Included within are the concurrent unordered multimaps, which allow multiple values to exist for the same key in a concurrent unordered map. [12]

  7. Autovivification - Wikipedia

    en.wikipedia.org/wiki/Autovivification

    The C++ Standard Library's associative containers (std::unordered_map and std::map) use operator[] to get the value associated to a key. If there is nothing associated to this key, it will construct it and value initialize [4] [unreliable source] [failed verification] the value. For simple types like int or float, the value initialization will ...

  8. C++17 - Wikipedia

    en.wikipedia.org/wiki/C++17

    New insertion functions try_emplace and insert_or_assign for std::map and std::unordered_map key-value associative data structures [33] [34]

  9. Priority queue - Wikipedia

    en.wikipedia.org/wiki/Priority_queue

    insert(e): First, a new node with a key and a priority is created. In addition, the node is assigned a number of levels, which dictates the size of the array of pointers. Then a search is performed to find the correct position where to insert the new node. The search starts from the first node and from the highest level.