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Sega Corporation [a] [b] is a Japanese video game company and subsidiary of Sega Sammy Holdings headquartered in Tokyo.It produces several multi-million-selling game franchises for arcades and consoles, including Sonic the Hedgehog, Angry Birds, Phantasy Star, Puyo Puyo, Super Monkey Ball, Total War, Virtua Fighter, Megami Tensei, Sakura Wars, Persona, and Yakuza.
Around the same time, Sega/Gremlin announced a name change to Sega Electronics, Inc. [35] As Rosen predicted, [25] a downturn in the arcade business starting in 1982 seriously hurt Sega, leading Gulf and Western to sell its North American arcade manufacturing organization and the licensing rights for its arcade games to Bally.
Among the smallest are Peltier-type refrigerators designed to chill beverages. A large domestic refrigerator stands as tall as a person and may be about one metre (3 ft 3 in) wide with a capacity of 0.6 m 3 (21 cu ft). Refrigerators and freezers may be free standing, or built into a kitchen.
Sega also released the Genesis Nomad, a handheld unit that played Sega Genesis games, in 1995 in North America only. [ 99 ] [ 100 ] The unit had been developed through Sega of America with little oversight from Sega's main headquarters, and as Sega moved forward, the company as a whole decided to put more focus on the Sega Saturn to stay ...
Sega's official logo. Sega is a video game developer, publisher, and hardware development company headquartered in Tokyo, Japan, with multiple offices around the world.The company has produced home video game consoles and handheld consoles since 1983; these systems were released from the third console generation to the sixth.
Sega partnered with JVC, which had been working with Warner New Media to develop a CD player under the CD+G standard. [5] [10] Sega of America was not informed of the project details until mid-1991. Despite being provided with preliminary technical documents earlier in the year, the American division was not given a functioning unit to test. [11]
The US arcade video game market was sluggish in 1984, but Sega president Hayao Nakayama was confident that good games "can surely be sold in the U.S. market, if done adequately." Sega announced plans to open a new US subsidiary for early 1985, which Game Machine magazine predicted would "most probably enliven" the American video game business. [29]
By late 1995, Sega was supporting five different consoles and two add-ons, and Sega Enterprises chose to discontinue the Mega Drive in Japan to concentrate on the new Sega Saturn. [14] While this made perfect sense for the Japanese market, it was disastrous in North America: the market for Genesis games was much larger than for the Saturn, but ...