Search results
Results From The WOW.Com Content Network
A mod for The Sith Lords, TSLRCM repurposes content extracted from the game's code like extra lines of dialogue or combat encounters which were unused by Obsidian, and made entire levels playable with fully integrated audio files and dialogue trees, such as a factory level for the HK-50 series of combat androids.
The combat of Knights of the Old Republic II is identical to its predecessor. [6] [7] [8] Several new lightsaber forms were added to the game. [9] Each of them is useful for a different situation. [10] For example, one is best for enemies using blaster weapons, while another would be good for recovering from using Force powers. [10]
Chris Avellone, the lead designer of The Sith Lords, has said that "a core part of what made KOTOR I so great was the story and your companions, and that was our intention in the sequel as well", [2] and has also said that he thought that the characters and voice-acting were some of the key strengths of The Sith Lords, and said that they got a lot of help and support from LucasArts in the ...
Star Wars: Knights of the Old Republic: LucasArts XBO [11] Star Wars: Knights of the Old Republic II – The Sith Lords: LucasArts: Severe audio glitches: soundtrack and combat music will cut out after a series of intermittent buzzing-like sounds usually in the menu screen. Severe framerate drops during combat.
Star Wars: Knights of the Old Republic (KotOR) is the first installment in the Knights of the Old Republic series. KotOR is the first role-playing video game set in the Star Wars universe. The game was released on the Xbox on July 15, 2003, in North America and on September 12, 2003, in Europe.
Star Wars: Knights of the Old Republic (often abbreviated KOTOR or KotOR) is a role-playing video game developed by BioWare and published by Microsoft Game Studios and LucasArts. The first installment of the Star Wars: Knights of the Old Republic series, it was released by Microsoft for the Xbox on July 16, 2003.
Star Wars Jedi Knight II: Jedi Outcast is a 2002 first-and third-person shooter video game developed by Raven Software for Windows and Mac OS.Westlake Interactive ported the game to Mac OS X, while the Xbox and GameCube versions were ported by Vicarious Visions; most versions were published by Activision and LucasArts, with only the Mac OS version published by Aspyr.
Kreia is a character and party member in Obsidian Entertainment's video game Star Wars Knights of the Old Republic II: The Sith Lords.She is a blind Force-sensitive who forms a "bond" with the player character, the Jedi Exile, through the Force.