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The Elder Scrolls IV: Oblivion is a 2006 action role-playing game developed by Bethesda Game Studios, and co-published by Bethesda Softworks and 2K Games.It is the fourth installment in The Elder Scrolls series, following 2002's The Elder Scrolls III: Morrowind, and was released for Microsoft Windows and Xbox 360 in 2006, followed by PlayStation 3 in 2007.
Shadowmere, a black horse with red eyes in The Elder Scrolls IV: Oblivion and V: Skyrim, obtained after joining the Dark Brotherhood; Shadowmere, a black horse in Kingdom Come Deliverance, obtained from the Pribyslavitz horse trader. Smith, Iolo's horse in the Ultima series, who talks and can give clues
The miniatures used represent troops or vehicles (such as tanks, chariots, aircraft, ships, etc.). The games may reflect historical situations and armies, or may be futuristic or fantasy-based. This list compiles published miniature wargames categorized by their subject matter, genre, or time period covered in their rules.
By the end of 1976, Grenadier had produced miniature soldiers from Classical Antiquity and the American Civil War, and American Old West gunfighters. Although they were primarily focused on the well-established market for historical miniatures, their early products included science fiction themed Starsoldiers (product codes #S01-19) and Space Squadrons: Stellardate 2998 (#SS01-SS19) spaceships ...
The exceptions are An Elder Scrolls Legend: Battlespire, which is set in a different dimension; portions of The Elder Scrolls IV: Oblivion and the entirety of its expansion, Shivering Isles, which take place in Oblivion; [94] quests in Oblivion during the Dawnguard and Dragonborn add-ons of The Elder Scrolls V: Skyrim; and further quests in ...
Miniature figures for use in miniature wargames, role-playing games. Pages in category "Miniature figures" The following 51 pages are in this category, out of 51 total.
World of Darkness is a series of tabletop role-playing games, originally created by Mark Rein-Hagen for White Wolf Publishing.It began as an annual line of five games in 1991–1995, with Vampire: The Masquerade, Werewolf: The Apocalypse, Mage: The Ascension, Wraith: The Oblivion, and Changeling: The Dreaming, along with off-shoots based on these.
Shivering Isles is identical to the basic gameplay of The Elder Scrolls IV: Oblivion; the basic design, maneuvers, and interfaces remain unchanged. [3] [7] As such, it is a fantasy-based role-playing adventure game. Players begin Oblivion by defining their character, deciding on its skill set, specialization, physical features, and race. The ...