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The total package for Grade 5 is listed at $1,388.42, and within that total the cost of the just mentioned student materials, for a class of 32, is $817.00 [11] Many mathematics classrooms where active learning occurs already own many of these materials, so it is not necessary to purchase all of these items from the publisher.
Math Blaster! is a 1983 educational video game, and the first entry in the "Math Blaster" series within the Blaster Learning System created by Davidson & Associates. The game was developed by former educator Jan Davidson. [2] It would be revised and ported to newer hardware and operating systems, with enhanced versions rebranded as Math Blaster ...
Two students share and compare their learning logs. Learning Logs are a personalized learning resource for children. In the learning logs, the children record their responses to learning challenges set by their teachers. Each log is a unique record of the child's thinking and learning.
The first publication for Big Ideas Learning was a series of middle school mathematics textbooks that implemented the NCTM's focal point curriculum.
Connected Mathematics is a comprehensive mathematics program intended for U.S. students in grades 6–8.The curriculum design, text materials for students, and supporting resources for teachers were created and have been progressively refined by the Connected Mathematics Project (CMP) at Michigan State University with advice and contributions from many mathematics teachers, curriculum ...
This is a list of free and open-source software (FOSS) packages, computer software licensed under free software licenses and open-source licenses.Software that fits the Free Software Definition may be more appropriately called free software; the GNU project in particular objects to their works being referred to as open-source. [1]
In math, students learn about place value up to the millions, prime and composite numbers, multiplying 2-digit and 3-digit numbers, long division, fractions, decimals, the metric system, and geometry. In Social Studies, students learn about geography skills such as map reading and longitude and latitude, state history, and early American history.
It is critical that students learn math concepts using a variety of tools. For example, as students learn to make patterns, they should be able to create patterns using all three of these tools. Seeing the same concept represented in multiple ways as well as using a variety of concrete models will expand students’ understandings.