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Pro Evolution Soccer 2019 (officially abbreviated as PES 2019, also known in Japan as Winning Eleven 2019) is the 18th installment in the game series. PES 2019 is the first PES in 10 years not to feature the UEFA Champions League, UEFA Europa League and UEFA Super Cup license after Konami lost the rights to EA Sports.
eFootball is a series of association football simulation video games developed and published by Konami.It has been completely rebranded from the original Pro Evolution Soccer series (known as Winning Eleven in Japan). [1]
PES 2020 is the last game in the series to use Kojima Productions's Fox Engine. It is also the last installment in the franchise to use the PES name and branding as the following installment was just named eFootball and is free to play. [3] [4] The mobile version reached 300 million downloads by June 2020. [5]
The eFootball League (formerly the PES League) is the PES eFootball world championship organized by Konami, the game's publisher.Created in France in the early 2000s, it then went global and has been directly organized by Konami since 2010, has historically determined the official 1vs1 e-sports world championship of the soccer videogame Pro Evolution Soccer.
Pro Evolution Soccer 3 (known as World Soccer: Winning Eleven 7 in Japan and World Soccer: Winning Eleven 7 International in North America) is a football simulation video game developed and produced by Konami as part of the Pro Evolution Soccer series.
It was a hit in Italy, where more than 400,000 units were sold for over €16 million or $20,000,000 (equivalent to $32,000,000 in 2023) by November 2004. [35] The PlayStation 2 version of Pro Evolution Soccer 4 received a "Double Platinum" sales award from the Entertainment and Leisure Software Publishers Association (ELSPA), [ 36 ] indicating ...
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Free-to-play is newer than the pay to play model, and the video game industry is still attempting to determine the best ways to maximize revenue from their games. Gamers have cited the fact that purchasing a game for a fixed price is still inherently satisfying because the consumer knows exactly what they will be receiving, compared to free-to ...