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Mod DB is a website that focuses on general video game modding.It was founded in 2002 by Scott "INtense!" Reismanis. As of September 2015, the Mod DB site has received over 604 million views, has more than 12,500 modifications registered, [1] and has hosted more than 108 million downloads. [2]
Game director Henrik Fåhraeus commented that development of the game commenced "about 1 year before Imperator", indicating a starting time of 2015.Describing the game engine of Crusader Kings II as cobbled and "held together with tape", he explained that the new game features an updated engine (i.e. Clausewitz Engine and Jomini toolset) with more power to run new features.
Unlike other Paradox titles (such as the first two Europa Universalis series), Crusader Kings is a dynasty simulator with similarities to role-playing video games in that it focuses on a trait-based individual whose primary goal is the growth and enrichment of their dynasty.
On the other side, some companies actively encourage modding of their products. In cases such as TiVo and Google, there has been an informal agreement between the modders and the company in which the modders agree not to do anything that destroys the company's business model and the company agrees to support the modding community by providing technical specifications and information.
A few accuracy and realism mods have also been produced by fans, such as Historical Immersion Project and CK2+. [23] A large number of total conversion mods are also available: A Game of Thrones, based on George R. R. Martin's A Song of Ice and Fire fantasy novels, released in May 2012, [24] [25] [26] which "has long been the most popular CK2 ...
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Paradox Interactive's financial performance for 2017 saw a 24% year-on-year increase in revenues to 813.8 million kr, and a 10% year-on-year increase in profits to 339.8 million kr. [18] Wester stepped down as CEO in August 2018, but he remained executive chairman of the board while board member Ebba Ljungerud took his place as CEO.
The level of difficulty that a player wishes to face while playing a game. At higher difficulty levels, the player usually faces stronger NPCs, limited resources, or tighter time-limits. digital rights management (DRM) Software tools for copyright protection. Often criticized, particularly if the DRM tool is overly restrictive or badly-designed.