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  2. Tile-based video game - Wikipedia

    en.wikipedia.org/wiki/Tile-based_video_game

    Tile-based games are not a distinct video game genre.The term refers to the technology that the hardware or game engine uses for its visual representation. For example, Pac-Man is an action game, Ultima is a role-playing video game and Civilization is a turn-based strategy game, but all three render the world as tiles.

  3. Hex map - Wikipedia

    en.wikipedia.org/wiki/Hex_map

    The hex map has also been popular for role-playing game wilderness maps. They were used in the Dungeons & Dragons boxed sets of the 1980s and related TSR products. GDW also used a hex grid map in mapping space for their science-fiction RPG Traveller. A number of abstract games are played on a hex grid, such as Abalone; the six games of the GIPF ...

  4. List of level editors - Wikipedia

    en.wikipedia.org/wiki/List_of_level_editors

    Has two parts Map editor and Mission editor: GenEd: Ground Control: GMEdit: Get Medieval: Graphics Adventure Game Builder: Graphics Adventure Game Builder: DOS game rpg maker [7] Happy Wheels: Happy Wheels: HereticEd: Heretic II: IGOR: Tom Clancy's Ghost Recon: irrEdit: For the Irrlicht Engine: Jazz Creation Station: Jazz Jackrabbit 2 Jazz ...

  5. Cocos2d - Wikipedia

    en.wikipedia.org/wiki/Cocos2d

    The framework offers a wide range of features, including physics, particle systems, skeletal animations, tile maps, and others. Cocos2d was first released in 2008, and was originally written in Python. It contains many branches with the best known being Cocos2d-ObjC (formerly known as Cocos2d-iPhone), Cocos2d-x, Cocos2d-JS and Cocos2d-XNA.

  6. List of games using procedural generation - Wikipedia

    en.wikipedia.org/wiki/List_of_games_using...

    2D flat dungeon levels made of room "chunks". [26] Factorio: 2016 Wube Software: 2D terrain map generation. [27] [non-primary source needed] Islanders: 2019 Grizzly Games 3D terrain generation of islands. [28] Left 4 Dead 2: 2009 Valve: Gameplay changes to match player's performance, such as enemies, paths, or weather. [29] Minecraft: 2011 Mojang

  7. Sprite (computer graphics) - Wikipedia

    en.wikipedia.org/wiki/Sprite_(computer_graphics)

    In computer graphics, a sprite is a two-dimensional bitmap that is integrated into a larger scene, most often in a 2D video game. Originally, the term sprite referred to fixed-sized objects composited together, by hardware, with a background. [1] Use of the term has since become more general.

  8. Procedural generation - Wikipedia

    en.wikipedia.org/wiki/Procedural_generation

    The procedural generation system in roguelikes would create dungeons in ASCII- or regular tile-based systems and define rooms, hallways, monsters, and treasure to challenge the player. Roguelikes, and games based on the roguelike concepts, allow the development of complex gameplay without having to spend excessive time in creating a game's world.

  9. Scenery generator - Wikipedia

    en.wikipedia.org/wiki/Scenery_generator

    A scenery generator is software used to create landscape images, 3D models, and animations. These programs often use procedural generation to generate the landscapes. If not using procedural generation to create the landscapes, then normally a 3D artist would render and create the landscapes. These programs are often used in video games or movies.