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Single-player, multiplayer. Call of Duty: World at War – Zombies (also known as simply Call of Duty: Zombies) was a first-person shooter video game developed by Ideaworks Game Studio, and published by Activision for iOS. It was a spin-off of the Call of Duty series, and based on the Zombies mode of Call of Duty: World at War. [1]
Call of Duty: World at War Zombies was released for the iPhone and iPod Touch on November 16, 2009, by Activision, Treyarch, and Ideaworks Game Studio. [52] The game is based on the Nazi Zombies mode in Call of Duty: World at War, and featured a tutorial map and maps called Nacht der Untoten, Shi No Numa and Der Riese, with a downloadable map ...
PlayStation 4, Xbox One, Windows. Zombies is a game mode that is featured in Call of Duty: Infinite Warfare. The first map is called Zombies in Spaceland. Call of Duty: World at War (zombie mode) 2008. PlayStation 3, Xbox 360, Windows. First-person shooter survival mode of Call of Duty: World at War.
Single-player. Call of Duty: World at War – Final Fronts is a first-person shooter video game for the PlayStation 2 console, released in November 2008. [4] It is the counterpart to Call of Duty: World at War and features 13 missions in total, set in World War II. It involves the U.S. fighting in the Pacific and the Battle of the Bulge in ...
The game mode, dubbed Nazi Zombies in reference to its first iteration in Treyarch's Call of Duty: World at War, is also set in the events of World War II, as the Third Reich makes a desperate attempt to turn the tide of the war by creating an undead army in the final stages of the war. While the mode is based on science-fiction and is a ...
Mode (s) Single-player, multiplayer. Call of Duty: World at War is a first-person shooter video game in the Call of Duty franchise, released for the Nintendo DS. [3] The game takes place during World War II and features many elements of gameplay typical to the series, including vehicular missions and the usage of iron sights.