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Pages in category "Point-and-click adventure games" The following 200 pages are in this category, out of approximately 653 total. This list may not reflect recent changes .
The Neverhood is a point-and-click adventure game which emphasizes the solving of puzzles through character action rather than inventory usage. [2] Klaymen must use the available environment in order to advance in the game, with the standard inventory being quasi-absent.
Hoshi Saga is a series of point-and-click Flash puzzle games created by the Japanese video game designer Yoshio Ishii, known as "Nekogames". The games focus on the objective of finding a star in each level, with each game containing multiple challenges of varying difficulties. They have been noted by various outlets for their unique level ...
The game, noted for its greater use of witty humor over previous titles, was designed by Ron Gilbert, Dave Grossman and Tim Schafer. The concept itself was pioneered by Gilbert. Following the deviation in gameplay in Loom, The Secret of Monkey Island returned to similar point-and click gameplay featured in Indiana Jones and the Last Crusade ...
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Panic! [a] is a puzzle point and click video game developed by Sega and Office I and published by Sega in Japan and Data East USA in North America for the Sega CD, in collaboration with the Theatrical Group WAHAHA Hompo.
Innovative handheld game by its use of Wi-Fi signals to locate stardust and treasures in-game. Tales of Monkey Island: Telltale Games: LucasArts: Windows, Wii, OS X, PlayStation 3, iOS: 7 July 2009: Telltale Tool: The Blackwell Convergence: Wadjet Eye Games: Wadjet Eye Games Windows: 22 July 2009: Ripened Tingle's Balloon Trip of Love: Vanpool ...
The Silent Age is a point and click adventure game, developed by Danish indie game studio House on Fire, [4] [5] and released for iOS, Android, Kindle Fire, Windows, Mac.The game's story focuses on a janitor who is plunged into a task of saving humanity from an apocalyptic event by using time travel, discovering the future that will come about if the event is not prevented.