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Shin Megami Tensei: Imagine, [a] formerly known as Megami Tensei Online: Imagine, was a massively multiplayer online role-playing game (MMORPG) for Windows. It is part of the Megami Tensei series, and was developed by CAVE and later on GungHo Online Entertainment under license from the series creator Atlus. Originally released in Japan in 2007 ...
Known in Japan as Shin Megami Tensei III: Nocturne [38] and in Europe as Shin Megami Tensei: Lucifer's Call [42] Shin Megami Tensei: Imagine: April 4, 2007 [43] December 31, 2008 [44] January 5, 2009 [45] Notes: Developed by Cave and published by Atlus [46] for Microsoft Windows, [47] and later released for Macintosh computers [48]
The demons as seen in Shin Megami Tensei V: Vengeance, including the designs by various Megami Tensei artists. The Shin Megami Tensei and Persona art styles have been defined by two different artists: Kazuma Kaneko and Shigenori Soejima. [28] [89] Kaneko had a long history with the series, having done some work on the original Megami Tensei ...
Megami Tensei is a media franchise consisting mainly of role-playing video games primarily developed and published by Atlus.It began in 1986 with the novel Digital Devil Story: Megami Tensei, shortly followed in 1987 by a film adaptation and the game Digital Devil Story: Megami Tensei, which had two versions, one by Telenet Japan for home computers and one by Namco for the Famicom, the latter ...
Shin Megami Tensei (video game) Shin Megami Tensei II; Shin Megami Tensei III: Nocturne; Shin Megami Tensei IV; Shin Megami Tensei IV: Apocalypse; Shin Megami Tensei V; Shin Megami Tensei J; Shin Megami Tensei: 20XX; Shin Megami Tensei If… Shin Megami Tensei: Imagine; Shin Megami Tensei: Liberation Dx2; Shin Megami Tensei: Nine; Shin Megami ...
Shin Megami Tensei: Devil Children - Puzzle de Call! Game Boy Advance: July 25, 2003 [141] Atlus: Shin Megami Tensei: Devil Children 2 - Honō no Sho: Game Boy Advance: September 12, 2003 [142] [143] Atlus: Shin Megami Tensei: Devil Children 2 - Kōri no Sho: Shin Megami Tensei II: Game Boy Advance: September 26, 2003 [144] Atlus: EX Jinsei ...
Kazuma Kaneko (金子 一馬, Kaneko Kazuma, born September 20, 1964) is a Japanese video game artist and designer for Japanese video game company Atlus.Kaneko is best known for his work in the Megami Tensei series of video games, acting as a character designer across multiple games.
Shin Megami Tensei takes place in a near future Tokyo, first in the year "199X", and then 30 years later in a post-apocalyptic version of the city. [2] [5] A rift has been opened to another world, allowing demons to invade Tokyo; by using a computer program, humans are able to communicate with and summon the demons.