When.com Web Search

Search results

  1. Results From The WOW.Com Content Network
  2. Pattern calculus - Wikipedia

    en.wikipedia.org/wiki/Pattern_calculus

    Pattern calculus bases all computation on pattern matching of a very general kind. Like lambda calculus , it supports a uniform treatment of function evaluation . Also, it allows functions to be passed as arguments and returned as results.

  3. Category:Chart patterns - Wikipedia

    en.wikipedia.org/wiki/Category:Chart_patterns

    C. Chart pattern; Cup and handle; D. Double top and double bottom; F. Flag and pennant patterns; G. Gap (chart pattern) H. Head and shoulders (chart pattern) I ...

  4. Cup and handle - Wikipedia

    en.wikipedia.org/wiki/Cup_and_handle

    Example of cup and handle chart pattern. In the domain of technical analysis of market prices, a cup and handle or cup with handle formation is a chart pattern consisting of a drop in the price and a rise back up to the original value, followed first by a smaller drop and then a rise past the previous peak. [1]

  5. Abstraction inversion - Wikipedia

    en.wikipedia.org/wiki/Abstraction_inversion

    In computer programming, abstraction inversion is an anti-pattern arising when users of a construct need functions implemented within it but not exposed by its interface. The result is that the users re-implement the required functions in terms of the interface, which in its turn uses the internal implementation of the same functions.

  6. Pattern recognition - Wikipedia

    en.wikipedia.org/wiki/Pattern_recognition

    [9] [10] The last two examples form the subtopic image analysis of pattern recognition that deals with digital images as input to pattern recognition systems. [11] [12] Optical character recognition is an example of the application of a pattern classifier. The method of signing one's name was captured with stylus and overlay starting in 1990.

  7. C syntax - Wikipedia

    en.wikipedia.org/wiki/C_syntax

    A snippet of C code which prints "Hello, World!". The syntax of the C programming language is the set of rules governing writing of software in C. It is designed to allow for programs that are extremely terse, have a close relationship with the resulting object code, and yet provide relatively high-level data abstraction.

  8. Inversion of control - Wikipedia

    en.wikipedia.org/wiki/Inversion_of_control

    The term "inversion" is historical: a software architecture with this design "inverts" control as compared to procedural programming. In procedural programming, a program's custom code calls reusable libraries to take care of generic tasks, but with inversion of control, it is the external source or framework that calls the custom code.

  9. The C Programming Language - Wikipedia

    en.wikipedia.org/wiki/The_C_Programming_Language

    The C Programming Language (sometimes termed K&R, after its authors' initials) is a computer programming book written by Brian Kernighan and Dennis Ritchie, the latter of whom originally designed and implemented the C programming language, as well as co-designed the Unix operating system with which development of the language was closely intertwined.