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  2. Tracing just-in-time compilation - Wikipedia

    en.wikipedia.org/wiki/Tracing_just-in-time...

    Whereas method-based JIT compilers translate one method at a time to machine code, tracing JITs use frequently executed loops as their unit of compilation. Tracing JITs are based on the assumptions that programs spend most of their time in some loops of the program ("hot loops") and subsequent loop iterations often take similar paths.

  3. Just-in-time compilation - Wikipedia

    en.wikipedia.org/wiki/Just-in-time_compilation

    JIT compilation is a combination of the two traditional approaches to translation to machine code—ahead-of-time compilation (AOT), and interpretation—and combines some advantages and drawbacks of both. [2] Roughly, JIT compilation combines the speed of compiled code with the flexibility of interpretation, with the overhead of an interpreter ...

  4. Debug code - Wikipedia

    en.wikipedia.org/wiki/Debug_code

    Many video gaming mod, cheat codes, such as level cheat code, invincibility, etc. were originally introduced as debug code to allow the programmers and/or testers to skip hindrances that would prevent them from rapidly getting to parts of the game that needed to be tested; and in these cases cheat modes are often referred to as debugging mode.

  5. LLDB (debugger) - Wikipedia

    en.wikipedia.org/wiki/LLDB_(debugger)

    The LLDB debugger is known to work on macOS, Linux, FreeBSD, NetBSD and Windows, [4] and supports i386, x86-64, and ARM instruction sets. [5] LLDB is the default debugger for Xcode 5 and later. Android Studio also uses LLDB for debug. [ 6 ]

  6. WinDbg - Wikipedia

    en.wikipedia.org/wiki/WinDbg

    WinDbg is a multipurpose debugger for the Microsoft Windows computer operating system, distributed by Microsoft. [2] Debugging is the process of finding and resolving errors in a system; in computing it also includes exploring the internal operation of software as a help to development.

  7. x86 debug register - Wikipedia

    en.wikipedia.org/wiki/X86_debug_register

    On the x86 architecture, a debug register is a register used by a processor for program debugging. There are six debug registers, named DR0...DR7, with DR4 and DR5 as obsolete synonyms for DR6 and DR7. The debug registers allow programmers to selectively enable various debug conditions associated with a set of four debug addresses.

  8. Debug (command) - Wikipedia

    en.wikipedia.org/wiki/Debug_(command)

    The line-oriented debugger DEBUG.EXE is an external command in operating systems such as DOS, OS/2 and Windows (only in 16-bit/32-bit versions [1]).. DEBUG can act as an assembler, disassembler, or hex dump program allowing users to interactively examine memory contents (in assembly language, hexadecimal or ASCII), make changes, and selectively execute COM, EXE and other file types.

  9. Algorithmic program debugging - Wikipedia

    en.wikipedia.org/wiki/Algorithmic_program_debugging

    Algorithmic debugging (also called declarative debugging) is a debugging technique that compares the results of sub-computations with what the programmer intended. The technique constructs an internal representation of all computations and sub-computations performed during the execution of a buggy program and then asks the programmer about the correctness of such computations.