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A simple flowchart representing a process for dealing with a non-functioning lamp.. A flowchart is a type of diagram that represents a workflow or process.A flowchart can also be defined as a diagrammatic representation of an algorithm, a step-by-step approach to solving a task.
The flow from the warehouse usually represents reading of the data stored in the warehouse, and the flow to the warehouse usually expresses data entry or updating (sometimes also deleting data). The warehouse is represented by two parallel lines between which the memory name is located (it can be modeled as a UML buffer node). [7] Terminator
Activity diagrams [1] are graphical representations of workflows of stepwise activities and actions [2] with support for choice, iteration, and concurrency. In the Unified Modeling Language, activity diagrams are intended to model both computational and organizational processes (i.e., workflows), as well as the data flows intersecting with the related activities.
This [feedback] may control the component electronically or may indicate the need for a manual action. This closed-cycle process has many checks and balances to ensure that it stays safe. It may be fully computer controlled and automated, or it may be a hybrid in which only the sensor is automated and the action requires manual intervention.
The term flow diagram is used in theory and practice in different meanings. Most commonly the flow chart and flow diagram are used in an interchangeable way in the meaning of a representation of a process. For example the Information Graphics: A Comprehensive Illustrated Reference by Harris (1999) gives two separate definitions:
The term "functional" in this context is different from its use in functional programming or in mathematics, where pairing "functional" with "flow" would be ambiguous. Here, "functional flow" pertains to the sequencing of operations, with "flow" arrows expressing dependence on the success of prior operations.
One of the key concepts in computer programming is the idea of state, essentially a snapshot of various conditions in the system. Most programming languages require a considerable amount of state information, which is generally hidden from the programmer. Often, the computer itself has no idea which piece of information encodes the enduring state.
Another term used is "Functional Flowchart" useful for productivity improvement and systems design projects. After establishing the 'as is' workflow and systems interfaces, work steps are simplified to automate processes whenever practical and transfer steps to subsequent work processes.