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This led to the term "Meaningless Indicator of Processor Speed," [5] or less commonly, "Meaningless Indices of Performance," [6] being popular amongst technical people by the mid-1980s. For this reason, MIPS has become not a measure of instruction execution speed, but task performance speed compared to a reference.
Execution in computer and software engineering is the process by which a computer or virtual machine interprets and acts on the instructions of a computer program.Each instruction of a program is a description of a particular action which must be carried out, in order for a specific problem to be solved.
Outside of specific contexts, computer performance is estimated in terms of accuracy, efficiency and speed of executing computer program instructions. When it comes to high computer performance, one or more of the following factors might be involved: Short response time for a given piece of work.
v is the execution speed of the task; T is the execution time of the task; W is the execution workload of the task. Throughput of an architecture is the execution rate of a task: = = =, where ρ is the execution density (e.g., the number of stages in an instruction pipeline for a pipelined architecture);
While early generations of CPUs carried out all the steps to execute an instruction sequentially, modern CPUs can do many things in parallel. As it is impossible to just keep doubling the speed of the clock, instruction pipelining and superscalar processor design have evolved so CPUs can use a variety of execution units in parallel - looking ahead through the incoming instructions in order to ...
The clock rate of a CPU is limited by the time it takes to execute the slowest sub-operation of any instruction; decreasing that cycle-time often accelerates the execution of other instructions. [46] The focus on "reduced instructions" led to the resulting machine being called a "reduced instruction set computer" (RISC).
In computer engineering, instruction pipelining is a technique for implementing instruction-level parallelism within a single processor. Pipelining attempts to keep every part of the processor busy with some instruction by dividing incoming instructions into a series of sequential steps (the eponymous "pipeline") performed by different processor units with different parts of instructions ...
Execution effects are visible at two levels: within the program code at a high level, and at the machine level as viewed by other threads or processing elements in concurrent programming, or during debugging when using a hardware debugging aid with access to the machine state (some support for this is often built directly into the CPU or ...