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Sega Sammy Holdings Inc. [a] (also known as the Sega Sammy Group or simply as Sega Sammy) is a Japanese global holding company and conglomerate formed from the merger of Sega and Sammy Corporation in 2004. Both companies are involved in the amusement industry (Sega with arcade and home video games, Sammy with pachinko machines). [3]
Hajime Satomi (里見 治, Satomi Hajime, born January 16, 1942) is a Japanese businessman. Satomi is known as the founder of Sammy Corporation, which merged with the Japan-based video game and arcade game producer Sega to form the holding company Sega Sammy Holdings.
In the early 1980s, Sega was a leading arcade game manufacturer in the United States, [6] but due to a downturn in the industry from 1982, Gulf and Western sold their American manufacturing facilities and the rights for its arcade games to Bally Manufacturing, [7] [8] while retaining the Japan-based Sega Enterprises.
Sega Corporation [a] [b] is a Japanese multinational video game company and subsidiary of Sega Sammy Holdings headquartered in Shinagawa, Tokyo.It produces several multi-million-selling game franchises for arcades and consoles, including Sonic the Hedgehog, Angry Birds, Phantasy Star, Puyo Puyo, Super Monkey Ball, Total War, Virtua Fighter, Megami Tensei, Sakura Wars, Persona, and Yakuza.
Pages in category "Sega divisions and subsidiaries" The following 29 pages are in this category, out of 29 total. This list may not reflect recent changes. ...
In September 2003, Sega performed an internal restructuring of its staff. Among these changes was the dissolution of United Game Artists and the transfer of its members into Sonic Team. [22] The following month, Mizuguchi left Sega. [23] According to Mizuguchi on his decision, "At that time, I had two choices, basically.
Sega, S.A. SONIC (also known as Segasa and Segasa d.b.a. Sonic) was a Spanish coin-operated amusement machines company established by Sega Enterprises-related shareholders incorporated by Bertram Leroy Siegel as MD in March 1968, which lasted until its dissolution in 2006 – under the management of Eduardo Morales Hermo, as Marketing Director first, Vice President and CEO, who acquired the ...
It was formed in April 1994 as the Interactive Digital Software Association (IDSA) [1] and renamed on July 21, 2003. It is based in Washington, D.C. [ 2 ] [ 3 ] Most of the top publishers in the gaming world (or their American subsidiaries) are members of the ESA.