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  2. Visual Pinball - Wikipedia

    en.wikipedia.org/wiki/Visual_Pinball

    Visual Pinball was released to the public on December 19, 2000 by programmer Randy Davis. In 2005, David R. Foley purchased rights from Davis for modification of the suite for a full-sized pinball cabinet based on the Visual Pinball software. [3] Chicago Gaming purchased rights for licensed tables from Williams Electronics. The Visual PinMAME ...

  3. Checkpoint (pinball) - Wikipedia

    en.wikipedia.org/wiki/Checkpoint_(pinball)

    Checkpoint is a 1991 pinball machine released by Data East. It featured the first dot matrix display (DMD) ever incorporated into a pinball game. For Checkpoint, Data East used a "half-height" DMD. By way of comparison, Williams later produced machines with standard DMDs that were twice the height.

  4. Gilligan's Island (pinball) - Wikipedia

    en.wikipedia.org/wiki/Gilligan's_Island_(pinball)

    Gilligan's Island is a Midway pinball machine (produced under the Bally name) released in May 1991. It is based on the television series of the same name and the first Williams WPC machine that was released with a high-resolution (128x32) dot matrix display (the first DMD as used in Checkpoint by Data East and released three months earlier only featured 128x16).

  5. The Machine: Bride of Pin-Bot - Wikipedia

    en.wikipedia.org/wiki/The_Machine:_Bride_of_Pin-Bot

    The Machine: Bride of Pin-Bot (styled The Machine: Bride of PIN•BOT) is a 1991 pinball game designed by Python Anghelo and John Trudeau (Dr. Flash), and released by Williams. It is the second game in the Pin-Bot series, and is the last game produced by Williams to use a segmented score display rather than a dot-matrix screen.

  6. Dynamic mode decomposition - Wikipedia

    en.wikipedia.org/wiki/Dynamic_mode_decomposition

    In data science, dynamic mode decomposition (DMD) is a dimensionality reduction algorithm developed by Peter J. Schmid and Joern Sesterhenn in 2008. [1] [2] Given a time series of data, DMD computes a set of modes, each of which is associated with a fixed oscillation frequency and decay/growth rate.

  7. Glossary of pinball terms - Wikipedia

    en.wikipedia.org/wiki/Glossary_of_pinball_terms

    Pinball machines that are wider than a standard machine, allowing for more features on the playfield. Examples include Twilight Zone, Indiana Jones: The Pinball Adventure, and Guns N' Roses. wizard mode (wizard bonus) A special mode or bonus, started only after completing a long and difficult series of tasks in a pinball machine.

  8. List of commercial video games with available source code

    en.wikipedia.org/wiki/List_of_commercial_video...

    The PlayStation version's development repository was released on GitHub in 2018, converted from an old Microsoft Visual SourceSafe repository. [222] Curiously, it was discovered that the game contained code from the Linux kernel (specifically the vsprintf function, presumably used for debugging), and therefore violates the GNU General Public ...

  9. Visual programming language - Wikipedia

    en.wikipedia.org/wiki/Visual_programming_language

    A simple custom block in the Snap! visual programming language, which is based on Scratch, calculating the sum of all numbers with values between a and b. In computing, a visual programming language (visual programming system, VPL, or, VPS), also known as diagrammatic programming, [1] [2] graphical programming or block coding, is a programming language that lets users create programs by ...