When.com Web Search

  1. Ads

    related to: drawing prompt generator for beginners step by step

Search results

  1. Results From The WOW.Com Content Network
  2. 10 Critical Steps to Writing ChatGPT Prompts for Beginners - AOL

    www.aol.com/10-critical-steps-writing-chatgpt...

    The prompts should give suggestions for drawing and painting different scenes in [two] well-known artists' styles. Create a vocabulary quiz for [fourth grade] students. There should be [20 ...

  3. Prompt engineering - Wikipedia

    en.wikipedia.org/wiki/Prompt_engineering

    Prompt engineering can possibly be further enabled by in-context learning, defined as a model's ability to temporarily learn from prompts. The ability for in-context learning is an emergent ability [ 45 ] of large language models.

  4. Generative artificial intelligence - Wikipedia

    en.wikipedia.org/wiki/Generative_artificial...

    Stable Diffusion, prompt a photograph of an astronaut riding a horse Producing high-quality visual art is a prominent application of generative AI. [ 65 ] Generative AI systems trained on sets of images with text captions include Imagen , DALL-E , Midjourney , Adobe Firefly , FLUX.1 , Stable Diffusion and others (see Artificial intelligence art ...

  5. Quick, Draw! - Wikipedia

    en.wikipedia.org/wiki/Quick,_Draw!

    Quick, Draw! is an online guessing game developed and published by Google that challenges players to draw a picture of an object or idea and then uses a neural network artificial intelligence to guess what the drawings represent. [2] [3] [4] The AI learns from each drawing, improving its ability to guess correctly in the future. [3]

  6. Sketch (drawing) - Wikipedia

    en.wikipedia.org/wiki/Sketch_(drawing)

    A line drawing is the most direct means of expression. This type of drawing without shading or lightness, is usually the first to be attempted by an artist.It may be somewhat limited in effect, yet it conveys dimension, movement, structure and mood; it can also suggest texture to some extent.

  7. Draw-a-Scientist Test - Wikipedia

    en.wikipedia.org/wiki/Draw-a-Scientist_Test

    The Draw-A-Scientist Test (DAST) is an open-ended projective test designed to investigate children's perceptions of the scientist. Originally developed by David Wade Chambers in 1983, the main purpose was to learn at what age the well known stereotypic image of the scientist first appeared.