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  2. User-centered design - Wikipedia

    en.wikipedia.org/wiki/User-centered_design

    The following principles help in ensuring a design is user-centered: [11] Design is based upon an explicit understanding of users, tasks and environments. Users are involved throughout design and development. [12] Design is driven and refined by user-centered evaluation. Process is iterative (see below). Design addresses the whole user experience.

  3. Contextual design - Wikipedia

    en.wikipedia.org/wiki/Contextual_design

    Contextual design (CD) is a user-centered design process developed by Hugh Beyer and Karen Holtzblatt. It incorporates ethnographic methods for gathering data relevant to the product via field studies, rationalizing workflows , and designing human–computer interfaces .

  4. Contextual inquiry - Wikipedia

    en.wikipedia.org/wiki/Contextual_inquiry

    Contextual inquiry (CI) is a user-centered design (UCD) research method, part of the contextual design methodology.A contextual inquiry interview is usually structured as an approximately two-hour, one-on-one interaction in which the researcher watches the user in the course of the user's normal activities and discusses those activities with the user.

  5. User research - Wikipedia

    en.wikipedia.org/wiki/User_Research

    User research also helps to uncover problems faced by users when they interact with a product and turn them into actionable insights. User research is beneficial in all stages of product development from ideation to market release. [7] Mike Kuniavsky further notes that it is "the process of understanding the impact of design on an audience."

  6. The Design of Everyday Things - Wikipedia

    en.wikipedia.org/wiki/The_Design_of_Everyday_Things

    User-centered design involves simplifying the structure of tasks, making things visible, getting the mapping right, exploiting the powers of constraint, designing for error, explaining affordances, and seven stages of action. He went to great lengths to define and explain these terms in detail, giving examples following and going against the ...

  7. User journey - Wikipedia

    en.wikipedia.org/wiki/User_journey

    Wikipedia Mobile User Journey map. A user journey is the experiences a person has when interacting with something, typically software.This idea is generally used by those involved with user experience design, web design, user-centered design, or anyone else focusing on how users interact with software experiences.

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  9. Usage-centered design - Wikipedia

    en.wikipedia.org/wiki/Usage-centered_design

    Usage-centered design is an approach to user interface design based on a focus on user intentions and usage patterns. It analyzes users in terms of the roles they play in relation to systems and employs abstract (essential) use cases [ 1 ] for task analysis .