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The Falcon line of computer games is a series of simulations of the F-16 Fighting Falcon combat aircraft. The games, mostly published by Spectrum HoloByte, were noted for their high level of realism unseen in contemporary simulation games. On May 4, 2023, MicroProse announced it had re-acquired the copyright to the Falcon series. [1]
F-16 Multirole Fighter is a combat flight simulation game, released by NovaLogic in 1998. It focuses on the F-16 Fighting Falcon, and uses the same game engine as MiG-29 Fulcrum; both were reissued together in 2001 as a double-disc edition named Jet Pack. [2] It was re-released in 2009 on Steam.
Falcon 3.0 is a combat flight simulator video game developed by Sphere Inc. and published by Spectrum HoloByte in 1991 as third official main entry in the Falcon series of the F-16 Fighting Falcon simulators.
Falcon 3.0 is a combat flight simulator video game developed by Sphere Inc. and published by Spectrum HoloByte in 1991 as third official main entry in the Falcon series of the F-16 Fighting Falcon simulators.
Falcon 4.0 is a combat flight simulation video game developed by MicroProse and published by Hasbro Interactive in 1998. The game is based around a realistic simulation of the Block 50/52 F-16 Fighting Falcon jet fighter in a full-scale modern war set in the Korean Peninsula.
F-16 Combat Pilot was voted "best flight simulator" by the European Computer Leisure Awards 1990. Digital Integration repackaged and released the game in 1994 under Action Sixteen publishing label after fixing the compatibility issue with Amiga 1200 computers, but the 14-MHz processor of the system ran the game faster than real-time.