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Here, the construct : re(0), im(0) is the initializer list. Sometimes the term "initializer list" is also used to refer to the list of expressions in the array or struct initializer. C++11 provides for a more powerful concept of initializer lists, by means of a template, called std::initializer_list.
The alignment of particular fields in the struct (with respect to word boundaries) is implementation-specific and may include padding. Modern compilers typically support the #pragma pack directive, which sets the size in bytes for alignment. [1] The C struct feature was derived from the same-named concept in ALGOL 68. [2]
C struct data types may end with a flexible array member [1] with no specified size: struct vectord { short len ; // there must be at least one other data member double arr []; // the flexible array member must be last // The compiler may reserve extra padding space here, like it can between struct members };
A class in C++ is a user-defined type or data structure declared with any of the keywords class, struct or union (the first two are collectively referred to as non-union classes) that has data and functions (also called member variables and member functions) as its members whose access is governed by the three access specifiers private, protected or public.
C++ also provides constructors to initialize an object, but they are often not as convenient as the initializer list. However, C++03 allows initializer-lists only on structs and classes that conform to the Plain Old Data (POD) definition; C++11 extends initializer-lists, so they can be used for all classes including standard containers like std ...
<initializer_list> Added in C++11. Provides initializer list support. <limits> Provides the class template std::numeric_limits, used for describing properties of fundamental numeric types. <new> Provides operators new and delete and other functions and types composing the fundamentals of C++ memory management. <source_location> Added in C++20.
string.length() C++ (STL) string.length: Cobra, D, JavaScript: string.length() Number of UTF-16 code units: Java (string-length string) Scheme (length string) Common Lisp, ISLISP (count string) Clojure: String.length string: OCaml: size string: Standard ML: length string: Number of Unicode code points Haskell: string.length: Number of UTF-16 ...
In computer programming, lazy initialization is the tactic of delaying the creation of an object, the calculation of a value, or some other expensive process until the first time it is needed.