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In the book Dungeons and Dragons and Philosophy, James Rocha writes that the difference between drow and dark elves in the Forgotten Realms setting is rooted in racist stereotypes: "an acceptable lighter-skinned dark race side by side with only the most rare exceptions in the darker race, which is thought to be inherently evil, mirrors American ...
Book of Vile Darkness is an optional supplemental sourcebook for the 3rd edition of the role-playing game Dungeons & Dragons. The book was written by Monte Cook and published by Wizards of the Coast on October 1, 2002. Described as a "detailed look at the nature of evil," [1] it was the first Dungeons & Dragons book labelled for mature audiences.
Nhagruul the Foul was an evil sorcerer who spread despair throughout his mortal life. As he neared his end, he sold his soul to the demon lords of the Abyss. His skin was turned into pages, his bones into a cover, his blood became ink for the pages, and the Book of Vile Darkness was born. Anyone who looked into the Book became evil.
Vecna (/ ˈ v ɛ k. n ɑː / VEK-nah [2]) is a fictional character appearing in the Dungeons & Dragons fantasy role-playing game. Vecna has been named one of the greatest villains in the Dungeons & Dragons franchise. [3] [4] Originally appearing in the Greyhawk campaign setting, Vecna was described as a powerful wizard who became a lich. [4]
As with the law-versus-chaos axis, a neutral position exists between the extremes. Characters and creatures could be lawful and evil at the same time (such as a tyrant), or chaotic but good (such as Robin Hood). [8] Advanced Dungeons & Dragons (AD&D), released between 1977 and 1979, continued the two-axis system. [9]
Gehenna (beginning in the third edition of the game, the Bleak Eternity of Gehenna; also, The Fourfold Furnaces [29] or The Fires of Perdition [29]) is a plane of existence of neutral evil/lawful evil alignment. [30] It is one of a number of alignment-based Outer Planes that form part of the standard Dungeons & Dragons (D&D) cosmology.
Goblins in Dungeons & Dragons are based primarily on the goblins portrayed in J.R.R. Tolkien's Middle-Earth. [1] Goblins are presented as "evil" and "predisposed towards a society of brutal regimes where the strongest rule" in the game.
Iggwilv is a fictional wizard from the Greyhawk campaign setting for the Dungeons & Dragons roleplaying game.She was created by Gary Gygax.. Iggwilv is characterized as a selfish, evil-aligned magic user with much power and a penchant for sexual manipulation.