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The following is a list of novels based in the setting of the collectible card game Magic: The Gathering.When Wizards of the Coast was asked how the novels and cards influence each other, Brady Dommermuth, Magic's Creative Director, responded by saying "generally the cards provide the world in which the novels are set, and the novels sometimes provide characters represented on cards.
The Pocket Players' Guide is book containing an expanded explanation for the rules of Magic, presenting examples as well as commentary, and a glossary for game terms, with sections on how to develop Magic decks, how to handle multiplayer games, rules for tournaments, and a full guide to every card in the latest edition at the time with notes on any cards already in publication whose function ...
Due to its relatively recent addition to the Magic: The Gathering universe, it's likely this Dungeons & Dragons adventure will significantly expand on the lore associated with the magic school". [18] The book is also available as a digital product through the following Wizards of the Coast licensees: D&D Beyond, Fantasy Grounds, and Roll20.
Magic: The Gathering (colloquially known as Magic or MTG) is a tabletop and digital collectible card game created by Richard Garfield. [1] Released in 1993 by Wizards of the Coast , Magic was the first trading card game and had approximately fifty million players as of February 2023 [update] .
The Multiverse is the shared fictional universe depicted on Magic: The Gathering cards, novels, comics, and other supplemental products. [1] Though Magic is a strategy game, an intricate storyline underlies the cards released in each expansion.
Anderson-Forsyth reviewed Final Sacrifice for Arcane magazine, rating it a 7 out of 10 overall. [1] Forsyth comments that "This book adds a rich and detailed background to the Magic universe, and is an enjoyable and unpredictable read.