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Whereas the words server and client may refer either to a computer or to a computer program, server-host and client-host always refer to computers. The host is a versatile, multifunction computer; clients and servers are just programs that run on a host. In the client–server model, a server is more likely to be devoted to the task of serving.
StarTeam [proprietary, client-server] – coordinates and manages software delivery process by Micro Focus, formerly Borland; centralized control of digital assets and activities; Subversion (SVN) [open, client-server] – versioning control system inspired by CVS [7] Surround SCM [proprietary, client-server] – version control tool by Seapine ...
CVS uses a client–server architecture: a server stores the current version(s) of a project and its history, and clients connect to the server in order to "check out" a complete copy of the project, work on this copy and then later "check in" their changes.
Distributed programming typically falls into one of several basic architectures: client–server, three-tier, n-tier, or peer-to-peer; or categories: loose coupling, or tight coupling. [36] Client–server: architectures where smart clients contact the server for data then format and display it to the users. Input at the client is committed ...
Cloud computing attempts to address QoS (quality of service) and reliability problems of other grid computing models. [77] Cloud computing shares characteristics with: Client–server model – Client–server computing refers broadly to any distributed application that distinguishes between service providers (servers) and service requestors ...
Web applications generally employ a client–server model, but vary widely in complexity and functionality. It can be hard to reconcile the desire for features with the need for compatibility. Basic web applications perform all or most processing from a stateless server, and pass the result to the client web browser. All user interaction with ...
Computing server: Shares vast amounts of computing resources, especially CPU and random-access memory, over a network. Any computer program that needs more CPU power and RAM than a personal computer can probably afford. The client must be a networked computer; otherwise, there would be no client-server model. Database server
Client/server distributed networking is also popular in web-based computing. [3] Client/Server is the principle that a client computer can provide certain capabilities for a user and request others from other computers that provide services for the clients. The Web's Hypertext Transfer Protocol is basically all client/server. [1] [4] [5] [6]