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  2. List of Java bytecode instructions - Wikipedia

    en.wikipedia.org/wiki/List_of_Java_bytecode...

    load the int value 2 onto the stack iconst_3 06 0000 0110 → 3 load the int value 3 onto the stack iconst_4 07 0000 0111 → 4 load the int value 4 onto the stack iconst_5 08 0000 1000 → 5 load the int value 5 onto the stack idiv 6c 0110 1100 value1, value2 → result divide two integers if_acmpeq a5 1010 0101 2: branchbyte1, branchbyte2

  3. Java bytecode - Wikipedia

    en.wikipedia.org/wiki/Java_bytecode

    Java bytecode is the instruction set of the Java virtual machine (JVM), the language to which Java and other JVM-compatible source code is compiled. [1] Each instruction is represented by a single byte , hence the name bytecode , making it a compact form of data .

  4. Non-blocking I/O (Java) - Wikipedia

    en.wikipedia.org/wiki/Non-blocking_I/O_(Java)

    java.nio (NIO stands for New Input/Output [1] [2]) is a collection of Java programming language APIs that offer features for intensive I/O operations. It was introduced with the J2SE 1.4 release of Java by Sun Microsystems to complement an existing standard I/O. NIO was developed under the Java Community Process as JSR 51. [3]

  5. Lazy evaluation - Wikipedia

    en.wikipedia.org/wiki/Lazy_evaluation

    In Python 3.x the range() function [28] returns a generator which computes elements of the list on demand. Elements are only generated when they are needed (e.g., when print(r[3]) is evaluated in the following example), so this is an example of lazy or deferred evaluation: >>>

  6. Java syntax - Wikipedia

    en.wikipedia.org/wiki/Java_syntax

    The syntax of Java is the set of rules defining how a Java program is written and interpreted. The syntax is mostly derived from C and C++. Unlike C++, Java has no global functions or variables, but has data members which are also regarded as global variables. All code belongs to classes and all values are objects.

  7. Lazy initialization - Wikipedia

    en.wikipedia.org/wiki/Lazy_initialization

    In computer programming, lazy initialization is the tactic of delaying the creation of an object, the calculation of a value, or some other expensive process until the first time it is needed.

  8. Futures and promises - Wikipedia

    en.wikipedia.org/wiki/Futures_and_promises

    Several mainstream languages now have language support for futures and promises, most notably popularized by FutureTask in Java 5 (announced 2004) [21] and the async/await constructions in .NET 4.5 (announced 2010, released 2012) [22] [23] largely inspired by the asynchronous workflows of F#, [24] which dates to 2007. [25]

  9. Nagle's algorithm - Wikipedia

    en.wikipedia.org/wiki/Nagle's_algorithm

    If the data in a single write spans 2n packets, where there are 2n-1 full-sized TCP segments followed by a partial TCP segment, the original Nagle algorithm would withhold the last packet, waiting for either more data to send (to fill the packet), or the ACK for the previous packet (indicating that all the previous packets have left the network).