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  2. Cartesian coordinate system - Wikipedia

    en.wikipedia.org/wiki/Cartesian_coordinate_system

    In such a 2D diagram of a 3D coordinate system, the z-axis would appear as a line or ray pointing down and to the left or down and to the right, depending on the presumed viewer or camera perspective. In any diagram or display, the orientation of the three axes, as a whole, is arbitrary.

  3. List of common coordinate transformations - Wikipedia

    en.wikipedia.org/wiki/List_of_common_coordinate...

    Note: solving for ′ returns the resultant angle in the first quadrant (< <). To find , one must refer to the original Cartesian coordinate, determine the quadrant in which lies (for example, (3,−3) [Cartesian] lies in QIV), then use the following to solve for :

  4. Coordinate system - Wikipedia

    en.wikipedia.org/wiki/Coordinate_system

    The simplest example of a coordinate system is the identification of points on a line with real numbers using the number line.In this system, an arbitrary point O (the origin) is chosen on a given line.

  5. Three-dimensional space - Wikipedia

    en.wikipedia.org/wiki/Three-dimensional_space

    The space and product form an algebra over a field, which is not commutative nor associative, but is a Lie algebra with the cross product being the Lie bracket. Specifically, the space together with the product, ( R 3 , × ) {\displaystyle (\mathbb {R} ^{3},\times )} is isomorphic to the Lie algebra of three-dimensional rotations, denoted s o ...

  6. Spherical coordinate system - Wikipedia

    en.wikipedia.org/wiki/Spherical_coordinate_system

    To define a spherical coordinate system, one must designate an origin point in space, O, and two orthogonal directions: the zenith reference direction and the azimuth reference direction. These choices determine a reference plane that is typically defined as containing the point of origin and the x– and y–axes , either of which may be ...

  7. Euler angles - Wikipedia

    en.wikipedia.org/wiki/Euler_angles

    The axes of the original frame are denoted as x, y, z and the axes of the rotated frame as X, Y, Z.The geometrical definition (sometimes referred to as static) begins by defining the line of nodes (N) as the intersection of the planes xy and XY (it can also be defined as the common perpendicular to the axes z and Z and then written as the vector product N = z × Z).

  8. Cylindrical coordinate system - Wikipedia

    en.wikipedia.org/wiki/Cylindrical_coordinate_system

    The three coordinates (ρ, φ, z) of a point P are defined as: The radial distance ρ is the Euclidean distance from the z-axis to the point P.; The azimuth φ is the angle between the reference direction on the chosen plane and the line from the origin to the projection of P on the plane.

  9. Earth-centered, Earth-fixed coordinate system - Wikipedia

    en.wikipedia.org/wiki/Earth-centered,_Earth...

    The Earth-centered, Earth-fixed coordinate system (acronym ECEF), also known as the geocentric coordinate system, is a cartesian spatial reference system that represents locations in the vicinity of the Earth (including its surface, interior, atmosphere, and surrounding outer space) as X, Y, and Z measurements from its center of mass.