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Stalemate is a situation in chess where the player whose turn it is to move is not in check and has no legal move. Stalemate results in a draw.During the endgame, stalemate is a resource that can enable the player with the inferior position to draw the game rather than lose. [2]
A stalemate is an automatic draw, as is a draw due to impossibility of checkmate. A draw by threefold repetition or the fifty-move rule may be claimed by one of the players with the arbiter (normally using his score sheet), and claiming it is optional. The draw by fivefold repetition or the seventy-five-move rule is mandatory by the arbiter.
The game ends in a draw if any of these conditions occur: [27] The player to move is not in check and has no legal move. This situation is called a stalemate. An example of such a position is shown in the adjacent diagram. The game reaches a dead position. Both players agree to a draw after one of the players makes such an offer.
Filipowicz claimed the draw after move 70 by Smederevac, the last pawn having been moved on move 20 by Smederevac. [6] [7] In correspondence chess under ICCF rules, the fifty-move rule only applies when more than seven pieces remain on the board; when seven pieces or fewer remain, a win or draw may be claimed with reference to endgame ...
Chess has five ways of ending or achieving a draw from an opponent: stalemate, agreement between the players, the fifty-move rule (and its extension, seventy-five-move rule), threefold repetition (and its extension, fivefold repetition), or neither player having sufficient material to checkmate. At top-level play, roughly half of games end in a ...
A grandmaster draw is characterised as a short draw between high-level players, typically intended to hold position without the expenditure of mental energy. As short draws by agreement are sometimes frowned upon or outright banned in tournaments, some players circumvent such rules by playing out lines known to end in threefold repetition draws.
Draw by agreement – players may agree that the game is a draw. Stalemate – if the player whose turn it is to move has no legal move and is not in check, the game is a draw by stalemate. Fifty-move rule – if within the last fifty moves by both sides, no pawn has moved and there have been no captures, a player may claim a draw.
(In a real Kriegspiel game, Black would not see White's moves, but for a problem in which White is to force a win, one must assume the worst-case scenario in which Black guesses correctly on each move.) For example, 1.Ra1?? is a draw by stalemate if the black bishop was initially on a1. 1.Nf2 Bxf2 2.Kxf2 (or Rxf2) is stalemate as well. So ...