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Proximity chat or spatial chat or positional chat is type of internet platform that overlays video teleconferencing software on a virtual world environment, so that users can navigate freely and have conversations among small groups.
The widespread adoption of voice chat in online gaming has also led to several negative consequences. While voice chat has become a big hit in console games, [3] it also leads to problems such as griefing, cyberbullying, harassment, and scams. [9] [10] Voice chat has enabled a new level of toxicity and harassment in online gaming communities ...
Discord is an instant messaging and VoIP social platform which allows communication through voice calls, video calls, text messaging, and media. Communication can be private or take place in virtual communities called "servers". [note 2] A server is a collection of persistent chat rooms and voice channels which can be accessed via invite links.
Proximity chat is another alternative mode, focused on the flexibility of small group conversations. A more recent technology encompassing these functions is TV cams. TV cams enable people to make video calls using video calling services, like Skype on their TV, without using a PC connection.
/attach /server: Sign on to a server /attach irc.libera.chat /server irc.libera.chat /nick: Set your nickname /nick your_nickname /join /j: Join a channel /join #wikipedia-en /j #wikipedia-en /msg: Sends a message (can either be private or to the entire channel) Message the channel: /msg #wikipedia-en Hello, World! Send a private message: /msg ...
Unified Communications (UC) is a marketing buzzword describing the integration of real-time, enterprise, communication services such as instant messaging (chat), presence information, voice (including IP telephony), mobility features (including extension mobility and single number reach), audio, web & video conferencing, fixed-mobile ...
An IRCd, short for Internet Relay Chat daemon, is server software that implements the IRC protocol, enabling people to talk to each other via the Internet (exchanging textual messages in real time). [ 1 ] [ 2 ] It is distinct from an IRC bot that connects outbound to an IRC channel.
The server message is used to tell a server that the other end of a new connection is a server. [36] This message is also used to pass server data over the whole network. <hopcount> details how many hops (server connections) away <servername> is. <info> contains addition human-readable information about the server. Defined in RFC 1459.