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  2. PowerPoint karaoke - Wikipedia

    en.wikipedia.org/wiki/PowerPoint_karaoke

    The effect is intended to be comical, and PowerPoint karaoke can be considered a form of improvisational theatre, or a type of Theatresports game. The presentation can either be a real slideshow on an arcane topic, or a set of real slides from different presentations that are nonsensical when assembled together, or slides that are nonsensical ...

  3. 50 creative ways to beat boredom - AOL

    www.aol.com/news/50-creative-ways-beat-boredom...

    Many of the boredom-busting ideas on this list are totally free, like reading a book, writing a note to our troops, or filling up bags of clothes you no longer wear to donate to charity. Other ...

  4. Prezi - Wikipedia

    en.wikipedia.org/wiki/Prezi

    Prezi is a Hungarian video and visual communications software company founded in 2009 in Hungary, with offices in San Francisco, Budapest and Riga as of 2020. [1] According to Prezi, in 2021, the software company has more than 100 million users worldwide [2] who have created approximately 400 million presentations.

  5. Anti-PowerPoint Party - Wikipedia

    en.wikipedia.org/wiki/Anti-PowerPoint_Party

    The Anti PowerPoint Party (APPP) is a Swiss political party dedicated to decreasing professional use of Microsoft PowerPoint and other forms of presentation software, which the party claims "causes national-economic damage amounting to 2.1 billion CHF" annually and lowers the quality of a presentation in "95% of the cases". [1]

  6. Anti-Monopoly - Wikipedia

    en.wikipedia.org/wiki/Anti-Monopoly

    The game was originally to be produced in 1973 as Bust the Trust, but the title was changed to Anti-Monopoly. [1] It has seen multiple printings and revisions since 1973. In 1984, a new version appeared as Anti-Monopoly II; this version was updated and re-released in 2005 without the numerical designation. The game is currently still in print ...

  7. Anti-Addiction System for Online Games - Wikipedia

    en.wikipedia.org/wiki/Anti-Addiction_System_for...

    The Anti-Addiction System for Online Games is a system developed in accordance with the Standard for Anti-Addiction System for Online Games issued by the General Administration of Press and Publication (GAPP) of the People's Republic of China, which was implemented in 2007, with the aim of restricting minors to prevent them from becoming addicted to online games for a long period of time.

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