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3DMark 11 included four Graphics tests - Deep Sea 1 & 2, High Temple 1 & 2 - for measuring GPU performance, a Physics test measuring CPU performance, and a Combined test targeting CPU and GPU performance. 3DMark 11 included a Demo that adds a soundtrack to the visual content. December 7, 2010 Windows Vista Windows 7 Windows 8 Windows 8.1 Windows 10
The benchmark 3D scene is a steampunk-style city on flying islands in the middle of the clouds. The scene is GPU-intensive because of tessellation used for all the surfaces, dynamic sky with volumetric clouds and day-night cycle, real-time global illumination, and screen-space ambient occlusion.
TechPowerUp GPU-Z (or just GPU-Z) is a lightweight utility designed to provide information about video cards and GPUs. [2] The program displays the specifications of Graphics Processing Unit (often shortened to GPU) and its memory; also displays temperature, core frequency, memory frequency, GPU load and fan speeds.
Most modern 3D games use a combination of LOD rendering techniques, using different models for large structures and distance culling for environment details like grass and trees. The effect is sometimes still noticeable, for example when the player character flies over the virtual terrain or uses a sniper scope for long distance viewing.
Performance Monitor (known as System Monitor in Windows 9x, Windows 2000, and Windows XP) is a system monitoring program introduced in Windows NT 3.1.It monitors various activities on a computer such as CPU or memory usage.
This test usually takes several hours, depending on the read/write speed of the drive and its size. It is possible for the long test to pass even if the short test fails. [107] Conveyance Intended as a quick test to identify damage incurred during transporting of the device from the drive manufacturer to the computer manufacturer. [108]
Draw distance requires definition because a processor having to render objects out to an infinite distance would slow down the application to an unacceptable speed. [1] As the draw distance increases, more distant polygons need to be drawn onto the screen that would regularly be clipped.
Super PI is popular in the overclocking community, both as a benchmark to test the performance of these systems [1] [2] and as a stress test to check that they are still functioning correctly. [ 3 ] Credibility concerns