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  2. Stride, Inc. - Wikipedia

    en.wikipedia.org/wiki/Stride,_Inc.

    Stride, Inc. (formerly K12 Inc.) is a for-profit education company that provides online and blended education programs. Stride, Inc. is an education management organization (EMO) that provides online education designed as an alternative to traditional "brick and mortar" education for public school students from kindergarten to 12th grade (hence its former name), as well as career learning ...

  3. Wyna Liu - Wikipedia

    en.wikipedia.org/wiki/Wyna_Liu

    In 2020, Liu was hired as an associate puzzle editor in the New York Times games department. She is also an assistant editor at the American Values Club Crossword. [1] [2] In 2022, Liu constructed the final round puzzle for the American Crossword Puzzle Tournament. [3] Liu is the editor of Connections, a New York Times game officially ...

  4. Corporate education - Wikipedia

    en.wikipedia.org/wiki/Corporate_Education

    Some employers use corporate and continuing education as part of a holistic human resources effort to determine the performance of the employee and as part of their review systems. Increasingly organisations appear to be using corporate education and training as an incentive to retain managers and key employees within their organisation.

  5. The New York Times’ associate puzzle editor Wyna Liu has been credited for helping to create the game. But when she shared a link to it on Twitter, Victoria Coren-Mitchell, host of the popular ...

  6. ‘Connections’ Hints and Answers for NYT's Tricky Word ...

    www.aol.com/connections-hints-answers-nyts...

    The New York Times game resets every day at midnight, and some puzzles are more challenging than others. I was confident with my first guess today, and got that correct grouping right away. But I ...

  7. The New York Times Games - Wikipedia

    en.wikipedia.org/wiki/The_New_York_Times_Games

    The New York Times has used video games as part of its journalistic efforts, among the first publications to do so, [13] contributing to an increase in Internet traffic; [14] In the late 1990s and early 2000s, The New York Times began offering its newspaper online, and along with it the crossword puzzles, allowing readers to solve puzzles on their computers.