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They gave Panic! a 2.0 out of 5 for graphics, 4.0 for sound, and 1.0 for both control and funfactor, [3] making it one of only 12 games in GamePro history to earn a score of 1.0 or lower. [4] Game Players magazine described the game as being made "for people on drugs, by people on drugs."
The Excellent Dizzy Collection is a video game compilation published by Codemasters in November 1993. The title includes three stand alone games, based on the video game character Dizzy created by the Oliver Twins. The compilation contains, Dizzy the Adventurer, Panic Dizzy and the previously unreleased Go! Dizzy Go!
Follow That Mouse (1986) Gettin' Goofy Game (1992) The Lion King (1993) The Lion King Matching Game (1994) The Little Mermaid (1990) Mickey Mouse & Friends Light & Learn; Mickey Mouse Follow the Leader Game (1971) Mickey Mouse Memory Game (1990) Mickey Mouse Spin-A-Round Game; Mickey's Stuff For Kids Hoppin' Checkers (1993) Pinocchio Game (1992)
Playdate is a handheld video game console developed by Panic. The device features a mechanical crank and a black-and-white screen. The console was announced in May 2019 and was released in April 2022.
Games will be released in "seasons", at a rate of two games per week for twelve weeks. [29] Games will automatically download to the device when available. While some video games for Playdate are being produced at Panic, most games are created by indie game developers such as Keita Takahashi, Zach Gage, Bennett Foddy, and Shaun Inman. [30]
This category lists video games published by Panic Inc.. Pages in category "Panic Inc. games" The following 4 pages are in this category, out of 4 total.
This category lists video games developed by Panic Button. Pages in category "Panic Button (company) games" The following 17 pages are in this category, out of 17 total.
In April 2000, Kaneko went through financial restructuring, and exited video game business except for maintenance department. The company was moved to Shibuya, Tokyo . On July 25, 2001, Kaneko filed a lawsuit against Hitachi Software Engineering over the Super Kaneko NOVA System arcade board, and demanded 1.52 billion yen for damages.