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  2. The ClueFinders Search and Solve Adventures - Wikipedia

    en.wikipedia.org/wiki/The_ClueFinders_Search_and...

    Cluefinders Search and Solve Adventures: The Phantom Amusement Park is an educational computer game in The Learning Company's ClueFinders series that focuses on critical thinking skills. In the game, the ClueFinders must rescue the curator of the local art museum , who has been mysteriously trapped at the top of a drop tower in an abandoned ...

  3. The ClueFinders - Wikipedia

    en.wikipedia.org/wiki/The_ClueFinders

    In ClueFinders Search and Solve Adventures: The Phantom Amusement Park, one night, when the ClueFinders are observing a lunar eclipse from their clubhouse, they see an SOS signal coming from an abandoned amusement park on the edge of town. They find Jacques Ramone, the curator of the local art museum, trapped at the top of the drop-tower ride.

  4. Category:The ClueFinders - Wikipedia

    en.wikipedia.org/wiki/Category:The_ClueFinders

    The ClueFinders 4th Grade Adventures: Puzzle of the Pyramid; The ClueFinders 5th Grade Adventures: The Secret of the Living Volcano; The ClueFinders 6th Grade Adventures: The Empire of the Plant People; The ClueFinders Search and Solve Adventures; The ClueFinders: The Incredible Toy Store Adventure!

  5. The ClueFinders 5th Grade Adventures: The Secret of the ...

    en.wikipedia.org/wiki/The_ClueFinders_5th_Grade...

    The ClueFinders 5th Grade Adventures: Secret of the Living Volcano is a computer game in The Learning Company's ClueFinders series of educational software.In the game, the ClueFinders are shipwrecked on a mysterious volcanic island, inhabited by centuries of trapped castaways, where any escape attempt seems to be deliberately thwarted by natural forces.

  6. Category:The Learning Company games - Wikipedia

    en.wikipedia.org/wiki/Category:The_Learning...

    The ClueFinders; The ClueFinders 3rd Grade Adventures: The Mystery of Mathra; The ClueFinders 4th Grade Adventures: Puzzle of the Pyramid; The ClueFinders 5th Grade Adventures: The Secret of the Living Volcano; The ClueFinders 6th Grade Adventures: The Empire of the Plant People; The ClueFinders Math Adventures; The ClueFinders Search and Solve ...

  7. The ClueFinders 4th Grade Adventures: Puzzle of the Pyramid

    en.wikipedia.org/wiki/The_ClueFinders_4th_Grade...

    The ClueFinders are on an adventure in Egypt with Professor Botch, Alistair Loveless, and their dog, Socrates. There, at a dig site, they uncover the tomb of Peribsen, a king from the second dynasty. Joni finds a mysterious ring and tries it on her finger, but it magically latches stuck on to her finger.

  8. The Learning Company - Wikipedia

    en.wikipedia.org/wiki/The_Learning_Company

    The Learning Company was founded in 8 May 1980 by Ann McCormick; Leslie Grimm; Teri Perl; and Warren Robinett, a former Atari, Inc. employee who had programmed the game Adventure. [2] They saw the Apple II as an opportunity to teach young children concepts of math, reading, science, problem-solving, and thinking skills.

  9. The ClueFinders 3rd Grade Adventures: The Mystery of Mathra

    en.wikipedia.org/wiki/The_ClueFinders_3rd_Grade...

    The ClueFinders 3rd Grade Adventures: The Mystery of Mathra is a computer game in The Learning Company's ClueFinders series where the ClueFinders save the Numerian rainforest and Dr. Horace Pythagoras from a mysterious monster called Mathra. The game was re-released as "The ClueFinders: Mystery of the Monkey Kingdom" in 2001.