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  2. Placement syntax - Wikipedia

    en.wikipedia.org/wiki/Placement_syntax

    The Standard C++ syntax for a non-placement new expression is [2] new new-type-id ( optional-initializer-expression-list) The placement syntax adds an expression list immediately after the new keyword. This expression list is the placement. It can contain any number of expressions. [2] [3] [6]

  3. C0 and C1 control codes - Wikipedia

    en.wikipedia.org/wiki/C0_and_C1_control_codes

    In 1973, ECMA-35 and ISO 2022 [18] attempted to define a method so an 8-bit "extended ASCII" code could be converted to a corresponding 7-bit code, and vice versa. [19] In a 7-bit environment, the Shift Out would change the meaning of the 96 bytes 0x20 through 0x7F [a] [21] (i.e. all but the C0 control codes), to be the characters that an 8-bit environment would print if it used the same code ...

  4. In-place algorithm - Wikipedia

    en.wikipedia.org/wiki/In-place_algorithm

    In computer science, an in-place algorithm is an algorithm that operates directly on the input data structure without requiring extra space proportional to the input size. In other words, it modifies the input in place, without creating a separate copy of the data structure.

  5. C++ Standard Library - Wikipedia

    en.wikipedia.org/wiki/C++_Standard_Library

    The C++ Standard Library underwent ISO standardization as part of the C++ ISO Standardization effort in the 1990s. Since 2011, it has been expanded and updated every three years [8] with each revision of the C++ standard. Since C++23, the C++ Standard Library can be imported using modules, which were introduced in C++20.

  6. new and delete (C++) - Wikipedia

    en.wikipedia.org/wiki/New_and_delete_(C++)

    Every call to new must be matched by a call to delete; failure to do so causes a memory leak. [1] new syntax has several variants that allow finer control over memory allocation and object construction. A function call-like syntax is used to call a different constructor than the default one and pass it arguments, e.g.,

  7. Operators in C and C++ - Wikipedia

    en.wikipedia.org/wiki/Operators_in_C_and_C++

    Most of the operators available in C and C++ are also available in other C-family languages such as C#, D, Java, Perl, and PHP with the same precedence, associativity, and semantics. Many operators specified by a sequence of symbols are commonly referred to by a name that consists of the name of each symbol.

  8. C++ string handling - Wikipedia

    en.wikipedia.org/wiki/C++_string_handling

    C++11 also added new string literals of 16-bit and 32-bit "characters" and syntax for putting Unicode code points into null-terminated (C-style) strings. [15] A basic_string is guaranteed to be specializable for any type with a char_traits struct to accompany it.

  9. Escape sequences in C - Wikipedia

    en.wikipedia.org/wiki/Escape_sequences_in_C

    An escape sequence starts with a backslash (\) called the escape character and subsequent characters define the meaning of the escape sequence. For example, \n denotes a newline character. The same or similar escape sequences are used in other, related languages such C++, C#, Java and PHP.