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A naive string matching algorithm compares the given pattern against all positions in the given text. Each comparison takes time proportional to the length of the pattern, and the number of positions is proportional to the length of the text. Therefore, the worst-case time for such a method is proportional to the product of the two lengths.
A string-searching algorithm, sometimes called string-matching algorithm, is an algorithm that searches a body of text for portions that match by pattern. A basic example of string searching is when the pattern and the searched text are arrays of elements of an alphabet ( finite set ) Σ.
The patterns generally have the form of either sequences or tree structures. Uses of pattern matching include outputting the locations (if any) of a pattern within a token sequence, to output some component of the matched pattern, and to substitute the matching pattern with some other token sequence (i.e., search and replace).
The algorithm works recursively by splitting an expression into its constituent subexpressions, from which the NFA will be constructed using a set of rules. [3] More precisely, from a regular expression E, the obtained automaton A with the transition function Δ [clarification needed] respects the following properties:
P denotes the string to be searched for, called the pattern. Its length is m. S[i] denotes the character at index i of string S, counting from 1. S[i..j] denotes the substring of string S starting at index i and ending at j, inclusive. A prefix of S is a substring S[1..i] for some i in range [1, l], where l is the length of S.
It is a simplification of the Boyer–Moore string-search algorithm which is related to the Knuth–Morris–Pratt algorithm. The algorithm trades space for time in order to obtain an average-case complexity of O(n) on random text, although it has O(nm) in the worst case, where the length of the pattern is m and the length of the search string ...
After computing E(i, j) for all i and j, we can easily find a solution to the original problem: it is the substring for which E(m, j) is minimal (m being the length of the pattern P.) Computing E ( m , j ) is very similar to computing the edit distance between two strings.
In computer science, the Knuth–Morris–Pratt algorithm (or KMP algorithm) is a string-searching algorithm that searches for occurrences of a "word" W within a main "text string" S by employing the observation that when a mismatch occurs, the word itself embodies sufficient information to determine where the next match could begin, thus bypassing re-examination of previously matched characters.