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For a list of current programs, see List of Mac software. Third-party databases include VersionTracker , MacUpdate and iUseThis . Since a list like this might grow too big and become unmanageable, this list is confined to those programs for which a Wikipedia article exists.
DaveGrohl supports all of the standard Mac OS X user password hashes (MD4, SHA-512 and PBKDF2) [1] [2] [3] used since OS X Lion and also can extract them formatted for other popular password crackers like John the Ripper. [4] The latest stable release is designed specifically for Mac OS X Lion and Mountain Lion.
This is a list of built-in apps and system components developed by Apple Inc. for macOS that come bundled by default or are installed through a system update. Many of the default programs found on macOS have counterparts on Apple's other operating systems, most often on iOS and iPadOS.
In software distribution and software development, a README file contains information about the other files in a directory or archive of computer software. A form of documentation , it is usually a simple plain text file called README , Read Me , READ.ME , README.txt , [ 1 ] or README.md (to indicate the use of Markdown )
Software crack illustration. Software cracking (known as "breaking" mostly in the 1980s [1]) is an act of removing copy protection from a software. [2] Copy protection can be removed by applying a specific crack. A crack can mean any tool that enables breaking software protection, a stolen product key, or guessed password. Cracking software ...
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MacWrite II was the first really new version of the software, and was based on a word processing engine purchased from Quark, Inc. By 1989 Word already dominated the Mac with about 60% market share, but the introduction of MacWrite II changed things dramatically; by 1990 Word had dropped to about 45% of the market, and MacWrite had risen to ...
Mac OS Scrapbook version 7.5.2 (1996), showing a QuickDraw-3D-based 3D model. QuickDraw 3D, or QD3D for short, is a 3D graphics API developed by Apple Inc. (then Apple Computer, Inc.) starting in 1995, originally for their Macintosh computers, but delivered as a cross-platform system. [1] QD3D was separated into two layers.