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  2. Flick Stick - Wikipedia

    en.wikipedia.org/wiki/Flick_Stick

    Flick Stick is a video game control scheme designed for gyroscopic game controllers.The Flick Stick control scheme is primarily designed for 3D shooter games with the intent of bringing the perceived advantages of mouse aiming to controllers, while addressing shortcomings of traditional first-person shooter controller schemes.

  3. DualShock - Wikipedia

    en.wikipedia.org/wiki/DualShock

    The DualShock 4 (CUH-ZCT1 or CUH-ZCT2) is the PlayStation 4's controller. It has several new features from DualShock 3 . One new feature is a built-in two-point capacitive touch pad on the front of the controller, which can be clicked. [ 29 ]

  4. DS4/NA - Wikipedia

    en.wikipedia.org/wiki/DS4/NA

    The Digital Signal 4/NA (DS4/NA) in telecommunications, is a 139.264-Mbps aggregate-multiplexed signal, equivalent to 3 Digital Signal 3s or 2,016 Digital Signal 0s. This link is commonly used for long distance fiber carriage of broadcast radio and television as a platform for the 270 Mbps MPEG-2 /ASI Transport Stream.

  5. Remote Play - Wikipedia

    en.wikipedia.org/wiki/Remote_Play

    Remote Play with the PS4 is available for Android smartphones and tablet computers running Android 5.0 Lollipop or later, and requires a DualShock 4 in order to play games. The service was made available on 28 October 2014, exclusively on Sony's Xperia Z3 series phones, [ 25 ] [ 26 ] and was expanded to Sony's older Z2 series a month later. [ 27 ]

  6. Sixaxis - Wikipedia

    en.wikipedia.org/wiki/SIXAXIS

    However, the Sixaxis lacks a Bluetooth "discovery mode", which is normally used for connecting to Bluetooth devices wirelessly, so a wired USB connection is required to set up the Sixaxis with the appropriate Bluetooth address before a wireless connection can be made.

  7. Infamous Second Son - Wikipedia

    en.wikipedia.org/wiki/Infamous_Second_Son

    A 360-degree setup captured the actors' moving bodies, but mannequins were also used to help capture different clothing styles. Data collected from the cameras was used by the designers to render digital models, each composed of roughly 1.4 million polygons—any blank spots on the models would be digitally filled in by the designers.

  8. Analog stick - Wikipedia

    en.wikipedia.org/wiki/Analog_stick

    This setup also carried over to the Wii U Pro Controller. With genres such as action, adventure games, platforming, and shooting, the left stick normally controls the character's movement while the second stick controls the camera. The use of a second analog stick alleviated problems in many earlier platform games, in which the camera was ...

  9. Dual Analog Controller - Wikipedia

    en.wikipedia.org/wiki/Dual_Analog_Controller

    The Dual Analog Controller was first displayed under glass at the PlayStation Expo 96–97, which was held from 1 November to 4 November 1996. [1] [2] It was released in Japan in April 1997, coincident with the Japanese releases of analog-capable titles Tobal 2 and Bushido Blade.