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[3] [7] [8] The game was originally programmed and designed by Hideki Masuko. [4] [9] [10] Akihiro Yoshizane, Naoki Osaki and Takako Suzuki, who worked in the Japanese anime industry, as well as two artists credited under the pseudonyms "Ikuko" and "Yoko" were responsible for the creation of characters, animations and backgrounds.
Video games based on anime and manga also known as anime-based games, this is a list of computer and video games that are based on manga or anime properties. The list does not include games based on western cartoons , which are separately listed at List of video games based on cartoons .
Heavenly Guardian, [a] known in Europe as Legend of Sayuki, is a scrolling shooter game developed by Starfish SD. It was originally released on the Wii in 2007 and PlayStation 2 in 2008. The developer self-published the title in Japan, while UFO Interactive Games and 505 Games published the game in
Green Green (グリーングリーン, Gurīn Gurīn) is a Japanese H-game for Windows, developed and published by Groover. The game features a story that is centered on comedy and some suggestive situations. As such, the game falls under the Adventure Novel genre. This game has been adapted into an anime television series and an original video ...
Gameplay screenshot. Kishin Dōji Zenki FX: Vajra Fight is a side-scrolling action-platform beat 'em up game reminiscent of The Ninja Warriors and Guardian Heroes, where the players assume the role of either Zenki or Chiaki Enno through various stages set on Japan in order to fight against several demonic beings known as the "Seeds of Karuma", as well as attempting to rescue a girl named ...
) is a Japan-exclusive role-playing game published by Bandai for the PlayStation. It is the fourth game to be based on the One Piece manga and anime. This game's introduction uses the theme song Believe from the One Piece Anime .
Tayutama: Kiss on my Deity (タユタマ -Kiss on my Deity-) is a Japanese visual novel developed by Lump of Sugar.It was first released as an adult game for Windows PCs on July 11, 2008 in both limited and regular editions, and was later followed by an Xbox 360 version.
[4] [10] The idea originated from Sukeban Deka, particularly the live-action television adaptation, as both Akishino and Ikegame were fans of the series. [4] [10] The project was made as an entry for "Program Olympics", a contest sponsored by Japanese computer magazine LOGiN where game developers created software to compete.