Search results
Results From The WOW.Com Content Network
In C and C++, constructs such as pointer type conversion and union — C++ adds reference type conversion and reinterpret_cast to this list — are provided in order to permit many kinds of type punning, although some kinds are not actually supported by the standard language.
There are several loopholes to pure const-correctness in C and C++. They exist primarily for compatibility with existing code. The first, which applies only to C++, is the use of const_cast, which allows the programmer to strip the const qualifier, making any object modifiable. The necessity of stripping the qualifier arises when using existing ...
Besides this feature, it is in C++ also possible to declare a function or method as const. This prevents such functions or methods from modifying anything but local variables. In C#, the keyword const exists, but does not have the same effect for function parameters, as it is the case in C/C++. There is, however, a way to "stir" the compiler to ...
Existing Eiffel software uses the string classes (such as STRING_8) from the Eiffel libraries, but Eiffel software written for .NET must use the .NET string class (System.String) in many cases, for example when calling .NET methods which expect items of the .NET type to be passed as arguments. So, the conversion of these types back and forth ...
In class-based programming, downcasting, or type refinement, is the act of casting a base or parent class reference, to a more restricted derived class reference. [1] This is only allowable if the object is already an instance of the derived class, and so this conversion is inherently fallible.
The dynamic_cast operator in C++ is used for downcasting a reference or pointer to a more specific type in the class hierarchy. Unlike the static_cast, the target of the dynamic_cast must be a pointer or reference to class. Unlike static_cast and C-style typecast
This usage results in behaviour which mimics the behaviour of a final variable reference in Java. By contrast, when applying const to the referenced data only, as in const SomeClass * ptr, the contents cannot be modified (without casting), but the reference itself can. Both the reference and the contents being referenced can be declared as const.
However, more often it is taken to refer to the actual use of an entity before any declaration; that is, the first reference to second in the code above is a forward reference. [2] [3] Thus, we may say that because forward declarations are mandatory in Pascal, forward references are prohibited. An example of (valid) forward reference in C++: