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In terms of policy, this view sees curriculum frameworks as tools to bridge broad educational goals and the processes to reach them. A humanistic curriculum development perspective holds that for curriculum frameworks to be legitimate, the process of policy dialogue to define educational goals must be participatory and inclusive. [5]
Understanding by Design, or UbD, is an educational theory for curriculum design of a school subject, where planners look at the desired outcomes at the end of the study in order to design curriculum units, performance assessments, and classroom instruction. [1]
Instructional design (ID), also known as instructional systems design and originally known as instructional systems development (ISD), is the practice of systematically designing, developing and delivering instructional materials and experiences, both digital and physical, in a consistent and reliable fashion toward an efficient, effective, appealing, engaging and inspiring acquisition of ...
Universal Design for Learning (UDL) is "a set of principles for curriculum development that give all individuals equal opportunities to learn." [13] UDL guidelines encourage curriculum designers to provide the student with options with respect to the following: UDI 1: Perception; UDI 2: Language, Expressions, Symbolism; UDI 3: Comprehension
Florida State University initially developed the ADDIE framework in 1975 [3] to explain, “...the processes involved in the formulation of an instructional systems development (ISD) program for military interservice training that will adequately train individuals to do a particular job and which can also be applied to any interservice curriculum development activity.” [4] The model ...
The UDL framework promotes a flexible curriculum, which would be further supported by the implementation of various assistive technologies depending on the need of the student. For example, a student struggling in a language course might need digital AT to assist them in initiating or cueing the development of their ideas.
Ralph W. Tyler introduced the idea of "backward design" (without using this particular term) in 1949 when referring to a statement of objectives.A statement of objectives is used to indicate the kinds of changes in the student to be brought about so that instructional activities can be planned and developed in a way likely to attain these objectives.
The key design element of the ProgramByDesign curriculum is the design recipe. It has two dimensions: the process dimension and the data dimension. Along the process dimension students learn that there are six steps to designing a (simple) program, before they can run it and others can use it: