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  2. Immutable object - Wikipedia

    en.wikipedia.org/wiki/Immutable_object

    defines an immutable entity maxValue (the integer type is inferred at compile-time) and a mutable entity named currentValue. By default, collection classes such as List and Map are immutable, so update-methods return a new instance rather than mutating an existing one. While this may sound inefficient, the implementation of these classes and ...

  3. Boxing (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Boxing_(computer_programming)

    In computer science, boxing (a.k.a. wrapping) is the transformation of placing a primitive type within an object so that the value can be used as a reference. Unboxing is the reverse transformation of extracting the primitive value from its wrapper object.

  4. Functional programming - Wikipedia

    en.wikipedia.org/wiki/Functional_programming

    Functional languages also simulate states by passing around immutable states. This can be done by making a function accept the state as one of its parameters, and return a new state together with the result, leaving the old state unchanged. [82] Impure functional languages usually include a more direct method of managing mutable state.

  5. Immutable interface - Wikipedia

    en.wikipedia.org/wiki/Immutable_interface

    In object-oriented programming, "immutable interface" is a pattern for designing an immutable object. [1] The immutable interface pattern involves defining a type which does not provide any methods which mutate state. Objects which are referenced by that type are not seen to have any mutable state, and appear immutable.

  6. Purely functional programming - Wikipedia

    en.wikipedia.org/wiki/Purely_functional_programming

    In a purely functional language, the only dependencies between computations are data dependencies, and computations are deterministic. Therefore, to program in parallel, the programmer need only specify the pieces that should be computed in parallel, and the runtime can handle all other details such as distributing tasks to processors, managing synchronization and communication, and collecting ...

  7. Purely functional data structure - Wikipedia

    en.wikipedia.org/wiki/Purely_functional_data...

    The main difference between an arbitrary data structure and a purely functional one is that the latter is (strongly) immutable. This restriction ensures the data structure possesses the advantages of immutable objects: (full) persistency, quick copy of objects, and thread safety.

  8. Constant (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Constant_(computer...

    In a number of object-oriented languages, there is the concept of an immutable object, which is particularly used for basic types like strings; notable examples include Java, JavaScript, Python, and C#. These languages vary in whether user-defined types can be marked as immutable, and may allow particular fields (attributes) of an object or ...

  9. Persistent data structure - Wikipedia

    en.wikipedia.org/wiki/Persistent_data_structure

    Mori.js brings data structures similar to those in Clojure to JavaScript. [32] Immer.js brings an interesting approach where one "creates the next immutable state by mutating the current one". [33] Immer.js uses native JavaScript objects and not efficient persistent data structures and it might cause performance issues when data size is big.

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