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Composition over inheritance (or composite reuse principle) in object-oriented programming (OOP) is the principle that classes should favor polymorphic behavior and code reuse by their composition (by containing instances of other classes that implement the desired functionality) over inheritance from a base or parent class. [ 2 ]
Polymorphism. In programming language theory and type theory, polymorphism is the use of one symbol to represent multiple different types. [1] In object-oriented programming, polymorphism is the provision of one interface to entities of different data types. [2] The concept is borrowed from a principle in biology where an organism or species ...
Polymorphic code. In computing, polymorphic code is code that uses a polymorphic engine to mutate while keeping the original algorithm intact - that is, the code changes itself every time it runs, but the function of the code (its semantics) stays the same. For example, the simple math expressions 3+1 and 6-2 both achieve the same result, yet ...
For example, a parent class, A, can have two subclasses B and C. Both B and C's parent class is A, but B and C are two separate subclasses. Hybrid inheritance Hybrid inheritance is when a mix of two or more of the above types of inheritance occurs. An example of this is when a class A has a subclass B which has two subclasses, C and D.
Polymorphism. In software engineering, double dispatch is a special form of multiple dispatch, and a mechanism that dispatches a function call to different concrete functions depending on the runtime types of two objects involved in the call. In most object-oriented systems, the concrete function that is called from a function call in the code ...
Polymorphism. In programming languages and type theory, parametric polymorphism allows a single piece of code to be given a "generic" type, using variables in place of actual types, and then instantiated with particular types as needed. [1]: 340 Parametrically polymorphic functions and data types are sometimes called generic functions and ...
For example, a simple linearized object would consist of a length field, a code point identifying the class, and a data value. A more complex example would be a command consisting of the length and code point of the command and values consisting of linearized objects representing the command's parameters.
The builder pattern is a design pattern that provides a flexible solution to various object creation problems in object-oriented programming. The builder pattern separates the construction of a complex object from its representation. It is one of the 23 classic design patterns described in the book Design Patterns and is sub-categorized as a ...