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  2. BASIC - Wikipedia

    en.wikipedia.org/wiki/BASIC

    As the popularity of BASIC grew in this period, computer magazines published complete source code in BASIC for video games, utilities, and other programs. Given BASIC's straightforward nature, it was a simple matter to type in the code from the magazine and execute the program. Different magazines were published featuring programs for specific ...

  3. Basic-256 - Wikipedia

    en.wikipedia.org/wiki/Basic-256

    Basic-256 is a project to learn the basics of computer programming. [1] The project started in 2007 inspired by the article “ Why Johnny can't code ” by David Brin , which also inspired the creation of Microsoft Small Basic . [ 2 ]

  4. BASIC Computer Games - Wikipedia

    en.wikipedia.org/wiki/BASIC_Computer_Games

    Originally published by DEC in 1973 as 101 BASIC Computer Games, the book was so popular that it had two more printing runs, the last in March 1975. The programs in these books were mostly written in the BASIC dialect found on Digital's minicomputers , although some could not be converted and appeared in different dialects like Dartmouth BASIC .

  5. Full BASIC - Wikipedia

    en.wikipedia.org/wiki/Full_BASIC

    As was the case in earlier BASICs, data types in Full were denoted by suffixes on the variable name. Minimal had avoided this issue by only having numeric variables, but Full included strings as well, denoted using the dollar-sign, for instance A$. [27] Full BASIC required decimal math for the default implementation of the floating point system

  6. BASIC Programming - Wikipedia

    en.wikipedia.org/wiki/BASIC_Programming

    BASIC Programming is an Atari Video Computer System (later called the Atari 2600) cartridge that teaches simple computer programming using a dialect of BASIC.Written by Warren Robinett and released by Atari, Inc. in 1979, this BASIC interpreter is one of a few non-game cartridges for the console.

  7. CodeMonkey (software) - Wikipedia

    en.wikipedia.org/wiki/CodeMonkey_(software)

    CodeMonkey is an educational computer coding environment that allows beginners to learn computer programming concepts and languages. [2] [3] [4] CodeMonkey is intended for students ages 6–14. Students learn text-based coding on languages like Python, Blockly and CoffeeScript, as well as learning the fundamentals of computer science and math. [5]