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Legion is a two-player tactical board wargame in which one player controls Roman legions, and the other player controls one of Rome's historic enemies during the period 100 BC to 700 AD, [1] including barbarian hordes, Carthaginians, and rebel legions.
The Roman army had not yet seen elephants in battle, [77] and their inexperience turned the tide in Pyrrhus' favour at the Battle of Heraclea in 280 BC, [74] [77] [79] and again at the Battle of Ausculum in 279 BC. [77] [79] [80] Despite these victories, Pyrrhus found his position in Italy untenable.
Following the completion of the Roman portion of the game, the player is given control of the army of the Celts to command in a number of other battles. [13] Before each battle commences, the player is given the option to arrange twenty units within a set zone. These units range from skirmishers and archers to heavy cavalry and War Elephants ...
The basic concept of the game is the double siege, with Roman lines facing both inwards around Alesia, and outwards against Gallic relieving forces.The exact lines of the fortifications are preprinted on the game board; the Roman player starts by placing all the Roman counters, which may go anywhere outside Alesia, although there are advantages to placing them along the fortification lines.
Roman military tactics evolved from the type of a small tribal host-seeking local hegemony to massive operations encompassing a world empire. This advance was affected by changing trends in Roman political, social, and economic life, and that of the larger Mediterranean world, but it was also under-girded by a distinctive "Roman way" of war.
284 BC – Battle of Arretium – A Roman army under Lucius Caecilius is destroyed by the Gauls. 283 BC – Battle of Lake Vadimo – A Roman army under P. Cornelius Dolabella defeats the Etruscans and Gauls. 282 BC – Battle of Populonia – Etruscan resistance to Roman domination of Italy is finally crushed. Pyrrhic War (280–272 BCE) [2]