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  2. Geometry Dash - Wikipedia

    en.wikipedia.org/wiki/Geometry_Dash

    The beginning of 'Electroman Adventures', the thirteenth level in the game. Geometry Dash was created by Swedish video game developer Robert Topala, known professionally as RobTop. On 6 June 2010, Topala created his first video game, Bounce Ball Thingy, on Newgrounds, developing it while he was at university studying civil engineering. He later ...

  3. Kaizo Mario World - Wikipedia

    en.wikipedia.org/wiki/Kaizo_Mario_World

    The Japanese word "kaizō" (改造) simply refers to ROM hacking in the gaming industry, since its literal meaning is "reorganize," "restructure," or "reconstruct," but Kaizo Mario World's prominence means that other ROM hacks have used this term to indicate an extreme level of difficulty, such as Kaizo Mario Bros. 3, Kaizo Mario 64, SMG2 The Kaizo Green Stars by Evanbowl, and the Kaizo ...

  4. Cheating in video games - Wikipedia

    en.wikipedia.org/wiki/Cheating_in_video_games

    Cheating in video games involves a video game player using various methods to create an advantage beyond normal gameplay, usually in order to make the game easier.Cheats may be activated from within the game itself (a cheat code implemented by the original game developers), or created by third-party software (a game trainer or debugger) or hardware (a cheat cartridge).

  5. ROM hacking - Wikipedia

    en.wikipedia.org/wiki/ROM_hacking

    One of the most popular forms of ROM hacking, level editing entails modifying or redesigning a game's levels or maps. This is almost exclusively done with an editor specially tailored for a particular game (called a level editor). Level edits can be done to make the game more challenging, to alter the flow of the game's plot, or just to give ...

  6. Talk:List of hardest levels on Geometry Dash - Wikipedia

    en.wikipedia.org/wiki/Talk:List_of_hardest...

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  7. Dynamic game difficulty balancing - Wikipedia

    en.wikipedia.org/wiki/Dynamic_game_difficulty...

    The game also has three difficulties, with the easy difficulty only allowing the meter to ascend to level 2, while the hardest difficulty locks the meter to level DIE. This system also offers greater rewards when defeating enemies at higher levels. The 2008 video game Left 4 Dead uses an artificial intelligence technology dubbed "The AI ...

  8. 10 Hard Math Problems That Even the Smartest People in the ...

    www.aol.com/10-hard-math-problems-even-150000090...

    The Game of Trees is a Mad Math Theory That Is Impossible to Prove The Collatz Conjecture In September 2019, news broke regarding progress on this 82-year-old question, thanks to prolific ...

  9. Kaizo - Wikipedia

    en.wikipedia.org/wiki/Kaizo

    Kaizo (Japanese: 改造, Hepburn: kaizō, meaning "modification", "rebuild", "remodel" or "reconfiguration") is a philosophy of game design, specifically platforming games, distinguished by a high degree of strictness placed upon the player's intended actions and movements through a level. [1]